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Big performance update + Mac fix

Hey cyberpunkers! I know you've been waiting for this for a long, long time. And it's finally here! A huge update entirely focused on performance. Plus, a much-needed fix for Apple silicon players. Let's get into it!

Performance boost


This is huge. In order to improve the frame rate of huge cities, I had to rewrite all of the inner workings of how the buildings of your city are spawned for each level of your city. As you probably already know, Skid Cities allows you to build your city on multiple levels: in the skies, on the ground, and in the depths of the earth. You can go almost infinite with the number of levels! And people have done it of course. It's easy to say in retrospect but levels are oh-so hard to keep in check in terms of performance. Before this release, I was using Unity's built-in hierarchy and tree to keep track of them. But it turned out, Unity would use up to 40% of your resources just to do that! Ouch. So I rewrote the whole level system, and now it's all custom written by me in C#, no Unity involved. Bottom line: You should see a 40% improvement in performance with this update, on Windows, Linux, and Mac. Talking about Mac...

Mac (Apple Silicon) fix


A lot of Mac users started reporting seeing the screen "Can't find your Steam account" after launching the game, even if Steam was open. This bug prevented Mac users from enjoying the game. Ouch! That is now fixed. Thanks to all of the folks in the Discord community for bringing this up and for their patience. As a solo developer, seeing the love and care from the community means the world to me.

What now?


Now that this huge performance update is out of the way, I'm excited to go back to adding new things to the game. I want to focus on balancing events and crime, as well as adding new missions and organizations. If you are curious and want to see some previews before I release them, join our Discord here! ps. I've released this last update in 3 or 4 patches, so you may have seen a bunch of small updates in the last 3 weeks. This is because this update was so complicated that I had to release it gradually to make sure that I was not breaking stuff.


[ 2024-09-04 07:33:09 CET ] [ Original post ]



Skid Cities
Vittorio Banfi
  • Developer

  • Vittorio Banfi
  • Publisher

  • Feb 2021
  • Release

  • Singleplayer EA
  • Tags

  • Game News Posts 56  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (67 reviews)


  • Review Score

  • http://skidcities.com/
  • Website

  • https://store.steampowered.com/app/1242630 
  • Steam Store



  • Skid Cities Linux Depot [10.48 G]

  • Public Linux depots

  • Skid Cities is a Cyberpunk City Building game. A sandbox where the mechanics and dynamics of a city follow a distorted, dark, twisted future. Build slums, incredibly high skyscrapers, cyborg nests, secret service black sites, factories, and more. Develop your city underground, or keep building on top of your city until you reach the clouds. Your city can be utopian or dystopian. Up to you.

    A full, immersive world

    The year is 2092. What used to be the United States is now divided into three main Trade Authorities. The rising sea levels have changed coastal landscapes worldwide and spurred the creation of multiple sea-only independent countries. Europe is still recovering from its civil war, 20 years after it. The rich are getting richer, augmenting their brains with technology. Androids are being produced at a scale never seen before. The world will not stop because of your city. You will have to navigate all of this as it happens.

    Build your city on top of your city. Or below it

    There is no limit to where your city can develop. Up in the sky? Just build tower bases and vertical streets. Deep underground, Asimov style? You can build up to 100 underground levels below your city. And it's not just esthetic: Your levels will influence desirability levels, industry, and each other.

    Utopia or dystopia

    Who said that dystopia is bad? You can make your city dystopic or utopian, up to you. You can also create areas of your city that are utopian and others that are dystopian. Your city will adjust based on that, no judgment.

    Welcome or reject corporations, criminals, and more

    As your city grows, it will attract attention from the rest of the world. Evil corporations may look into moving offices or even their headquarters into your city. Oh, organized crime may want to do that too. They will for sure be an influence on your city - wanted or not. You can try to kick them out, embrace them, or flat-out ignore them.
    MINIMAL SETUP
    • OS: Ubuntu 19 or later
    • Processor: 64BitStorage: 12 GB available space
    • Storage: 12 GB available space
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