Star Aegis
Felipe Silva Developer
Felipe Silva Publisher
2021-02-17 Release
🎹🖱️Keyboard + Mouse
9 user reviews
(9 reviews)
Public Linux Depots:- Star Aegis _Linux Depot [76.02 M]
Update 1.12 is onlineAs promised, today is the release of Star Aegis version 1.12. This is the list of features implemented on the new version (by the way, if you read the previous post there is no need to read the feature list just skip to the text after that):
*Controller support: the game supports the use of controllers.
-The game was tested with the Ps3 and Ps4 controller, Xbox 360 and Xbox One and also a PS3/4 Mad Catz arcade fightstick. It is possible to go from keyboard to controller and back without the need to restart the game.
-It is possible to navigate the menus using control stick, WASD or arrow keys or mouse.
*Audio:
-Short intro Stinger for the title screen song.
-One more song for the gameplay. Whenever the round starts one of the songs is selected randomly.
*Graphical tweaks:
-The reflected bullets now add a trail efect. This makes the game look better and the player can use it as an aiming tool.
-Bullets now have a new glow animation, which makes the game more exciting than before.
-New explosions look way better than the first version.
-A little bit more screenshake.
-Different font for better readability (some people were confused as to why the game was called "Star Regis", hence the necessity of a new font).
*Online Leaderboard:
-This is a key feature to Star Aegis, but it was still lacking in its current build. With this update Star Aegis now has an online leaderboard. Let's see how far the defenders can endure around the world.
I'll be paying attention to the next days to check if the leaderboard features are working correctly, and please reach me if there's any bug that occurs, or if there are any suggestions to improvements that might show up on future updates.
I don't intend changing anything else on this project, except if I get community feedback for bugs or more features to add to the project.
[ 2021-06-10 17:49:27 CET ] [ Original post ] Star Aegis is a shoot'em up without shooting. Use your shields to reflect bullets.
*Wave-based, scorechasing old school arcade experience.
*Your shields are powerful but limited. You need to defend and reflect from one side while tactically dodge from the other.
*Choose between ramming enemy ships with your shield for a smaller score or go for broke by reflecting bullets back at them.
*Main graphics, programming and all of audio made by one developer, one-man band style (hope you like guitars).
*A short but intense experience. I tried capturing the experience of playing a couple of rounds at the arcade before going to school.
*An oldschool arcade experience for a fistful of quarters.
How high can you score? How long can you endure as the last line of defense?
MINIMAL SETUP- OS: Any up to date version
- Processor: Intel Core2 Quad Q8200 (4 * 2330) / AMD Athlon II X4 645 AM3 (4 * 3100)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512+
- Storage: 70 MB available space
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