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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Vectorio - Early Access 

 

Developer

 Ben Nichols 

 

Publisher

 Ben Nichols 

 

Tags

 Indie 

 Strategy 

 

Singleplayer 

 

 Early Access 

Release

 2021-03-22 

 

Steam

 € £ $ / % 

 

News

 74 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1462470 

 
Public Linux depots

 Vectorio (Linux) [415.59 M] 




LINUX STREAMERS (0)




Dev Update #001

Hello everyone!

Recently we've only been releasing updates on our Discord server (link can be found below), but I was just made aware that there are also quite a few people poking around on here as well. Our plan was to start releasing regular updates on Steam once the game was officially out in Early Access, but we'll start doing so now to keep everyone up to date on what's being added.

So, with that being said, where are we at exactly?

The game is currently in version 0.5.4 (this is NOT the early access version), and we've just released our 9th development build available for everyone to try out. (can be found on our Discord) Here's some updates on what this update entails:

New features


  • Tripled the total map size
  • Redid research tree UI and logic
  • New building, Tesla tower
  • New building, Turbines
  • New enemy, Hives (spawns naturally)
  • New enemy variant, Dark Shapes (picture below)
  • Changed the way unlocking buildings work (now uses heat)
  • Increased all resources spawning rate
  • Hotbar assigning via inventory menu
  • Added settings menu (currently doesn't save)
  • Added multi save support
  • Brand new UI (everything changed)
  • Enemies now get saved when saving


Balance changes

  • Increased starting gold to 10,000
  • Increased available starting power to 5000
  • Decreased Ranger turn speed by 20%
  • Decreased Ranger fire rate by 60%
  • Increased Ranger damage by 150%
  • Increased Sprayer range by 50%
  • More listed on our GitHub (full list will be available every update from here on out)


Bug fixes

  • Too many to list. Assume most, if not all bugs from 0.4.5 are fixed.


New enemy variant, Dark Shapes


So, when will we release on Steam?

Currently we're just in the middle of adding logistic buildings to the game. Essentially what this is are buildings like conveyors, processors, storages, etc. In the current version of the game, the middle of your base quickly becomes desolate as your front line is all that matters. By adding logistics, you'll have the inside of your base be more geared towards the factory-like buildings, while the exterior of your base will remain plastered with as many defenses as your heart desires.

The planned release date at this moment in time is early March, but of course this date can change dependent on the state the game is in. We don't want to rush anything, but do want to get the game out sooner then later so we can start including the community more in the development stages of the game.

As mentioned, we'll start releasing regular development updates on here from now on. But I also recommend you join our discord with the link below (it's a great way to get in touch with us!)

Discord link: https://discord.com/invite/auDgRJqtT9

Thanks for reading!
- Ben


[ 2021-02-17 02:22:00 CET ] [ Original post ]