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Name

 Vectorio - Early Access 

 

Developer

 Ben Nichols 

 

Publisher

 Ben Nichols 

 

Tags

 Indie 

 Strategy 

 

Singleplayer 

 

 Early Access 

Release

 2021-03-22 

 

Steam

 € £ $ / % 

 

News

 74 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1462470 

 
Public Linux depots

 Vectorio (Linux) [415.59 M] 




LINUX STREAMERS (0)




Update v0.1.5 | Hotfix #005

Hey Everyone!

In this update we've added multi saving support, along with a new building, new notification system, and plenty more fixes / balance changes. This will (hopefully) be the last hotfix for v0.1.5, and unless any major issues come up with it, we will be starting the first major content update for the game!

Anyways, here's the patch notes...

ADDITIONS:
- Added multi saving (can currently support up to 10 saves)
- New building, Radiator. Does the opposite of what coolers do.
- New menu mode selector (in preparation for additional modes)
- Added a notification when you're out of resources, power, or heat

BALANCE CHANGES:
- Lowered the late game research prices
- Slightly increased the size of all group spawns
- Changed Easy starting gold from 25,000 to 10,000
- Changed Easy starting power from 10,000 to 5,000
- Increased Minigun cost from 80,000 to 100,000
- Lowered Ranger rotation speed from 80 to 70
- Lowered Ranger firerate from 1.5s to 2s
- Increased Cooler power usage from 50 to 60
- Increased Cooler cost from 6000 to 8000
- Increased Enhancer cost from 7500 to 15000
- Lowered Essence collector heat output from 20 to 15
- Increased Turbine cost from 20,000 to 25,000
- Lowered Corrupted Bomber heatlh from 60 to 20
- Lowered Corrupted Bomber MK2 health from 60 to 50
- Lowered Phantom Bomber health from 150 to 100
- Lowered Phantom Bomber MK2 health from 250 to 150
- Lowered Corrupted Saw health from 30 to 25
- Lowered Phantom Saw health from 120 to 100

OPTIMIZATIONS:
- Rotating components are now set to use a master script
- Enemy scanner now has an turret pool to reference from
- Began support for enemy pooling (this will be the big optimization for 0.2)

BUG FIXES:
- Fixed issue where enemies would randomly stop moving after hitting a building


[ 2021-03-28 03:07:34 CET ] [ Original post ]