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Hey all!
This update addresses most of the major bugs discovered in the first two versions of phase 2. There also some balance changes with drones to make expanding a bit easier. Deets below.
P.S. A few bugs still exist; these will be patched in the coming day or two. These are listed below
CHANGES:
- Added the ability to pipette ghost buildings
- Improved turret AI to not re-target when a new enemy gets close
- Increases the hitbox size for saws, making them easier to hit
- Set proper stats for research labs
BALANCE CHANGES:
- Lowered the time it takes for drones to redeploy by 50%
- Lowered required heat for drone port to 2000 (from 5000)
- Increased required heat for enhancer to 5000 (from 2000)
- Lowered saw health from 8hp to 5hp
- Lowered the spawn rate of almost every enemy by at least 10%
BUG FIXES:
- Fixed Triangle MK2's from clipping through buildings
- Fixed turrets from not targetting Triangle MK2's
- Fixed ghost buildings becoming stuck when you have inadequate resources(part 2)
- Fixed pipetting sometimes selecting the wrong building
- Fixed issue with large buildings not being placeable in some areas
- Fixed issue with large buildings being able to overlap
- Fixed issue with buildings being placeable on the hub
- Fixed issue where drone ports on the hub might be removed
- Fixed issue where borders wouldn't change color based on what enemy variant was spawning
- Fixed research tree from becoming permanently unavailable when reloading a save
- Fixed enemy bases from sometimes spawning on or over the border
- Fixed drones from sometimes nulling out and getting stuck in mid air
- Fixed collectors from calculating the incorrect resource yield amount
IMPORTANT! Some bug fixes didn't make it into this build as they were either incomplete or I still haven't found a viable solution for them. These are as follows...
1. Pipetting buildings will still sometimes select a different building. This is due to the new hitreg system, and fix for it should be out shortly.
2. Walls will still sometimes not update properly. Why this is happening is not known, so if you're able to recreate the issue consistently let me know.
3. Combat drones are still not ready, and thus cannot be selected. The drone UI menu can still also be selected in the settings menu. Both of these should be fixed in the coming days.
4. Enemy defenses will not fire at player-built buildings, or if they do, they sometimes wont stop firing. This is a known issue, and a fix is being worked on for the next update.
[ 2021-05-31 04:04:49 CET ] [ Original post ]
- Vectorio (Linux) [415.59 M]
What is Vectorio?
Vectorio is a simplistic survival base-building game where the objective is to claim resources you find around the map and use them to research new powerful weapons and technology. Use your new tech to survive, expand, and defeat all six guardians and put an end to the onslaught of enemy shapes!There's more to your base then just the defensive side though. You'll need to carefully plan out not only the design of your front line, but the logistics side of your base as well. Careful power management and building placement is essential if you want to avoid your base running out of power and getting overrun!
Join the community!
Want to help take part in Vectorio's development, and change the future of the game for everyone? Consider joining our developer run discord server! You'll be able to vote on upcoming features, test features before they get officially released, and make / contribute concepts of your own!What is in the Early Access version?
- Survival mode
Expand your base and defeat all six Guardian boss battles! - Creative mode
Build the base of your dreams and spawn in your own enemies.
What will be in the full version?
- Wave survival
Survive increasingly difficult waves of enemy shapes. - Challenge scenarios
Put your best base design layouts to the test in challenges! - Multiplayer PvE mode
Fight with other players against increasingly difficult waves! - Multiplayer PvP mode
Four corners, four players. Last one standing wins. - Unlockable skins
Give your turrets some style with unlockable cosmetics!
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 Duo E6320Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS or equivalent
- Storage: 512 MB available spaceAdditional Notes: Requirements may differ slightly in future updates
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