





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey all, The next hotfix is now available, which should clear up a majority of the bugs reported thus far. There's still a few minor issues, like turrets sometimes firing at enemies out of range, but these will be fleshed out by the full release. Thanks again to everyone who's been helping report bugs and give feedback, this update wouldn't be possible without you! ~ Ben OPTIMIZATIONS: - Made a major optimization to rotating objects - Turbines are now affected when disabling rotation - Lowered the amount of enemy calculations made each frame BUG FIXES: - Fixed buildings not being removed when an energizer is destroyed. - Fixed glitched tiles when placing down buildings - Fixed research UI from being movable when not open - Fixed issue with walls not updating properly, leading to visual artifacts - Fixed issue with research not updating gold storages - Fixed issue that would cause gold collectors to soft lock some saves - Fixed enemy outposts from sometimes spawning in the starting area
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