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Creative - Test Environment | Now Available!
The creative test environment for refactor 3 is now available to play! How to access the test environment 1. Right click on Vectorio in Steam 2. Click on properties 3. Navigate to the betas tab 4. Select the "refactor" branch I will only be announcing this on the Discord for now. A steam announcement will be made soon once the last few missing features are implemented. Please also keep in mind, the entire game has been refactored from the ground up. Although everything looks the same, the core systems are completely different. EXPECT BUGS! (and report them!) What's missing? (coming soon) - Carrier, dropship, and guardian spawning - Enemy variant selection in the inventory menu - Re-implementing custom bullet particles - Re-implementing turret rotation logic - New settings menu and keybindings
The first version was released yesterday on our Discord. Here are the patch notes for the latest version. Additions: - Added ability to freeze time - Added back the hotbar - Added back the world border - Added a confirmation screen when quitting Changes: - Improved interface texture quality (WIP) - Removed enemy placement limit Fixes: - Fixed issue with random ghost tiles - Fixed grid system error caused by artillery tiles - Fixed being able to place turret out of bounds - Fixed mute keybind not working Optimizations: - Randomized enemy raycast cooldown variable - Optimized sprite overdraw using custom meshes
[ 2021-09-21 21:23:08 CET ] [ Original post ]
Creative - Test Environment | Now available!
The creative test environment for refactor 3 is now available to play! How to access the test environment 1. Right click on Vectorio in Steam 2. Click on properties 3. Navigate to the betas tab 4. Select the "refactor" branch I will only be announcing this on the Discord for now. A steam announcement will be made soon once the last few missing features are implemented. Please also keep in mind, the entire game has been refactored from the ground up. Although everything looks the same, the core systems are completely different. EXPECT BUGS! (and report them!) What's missing? (coming soon) - Carrier, dropship, and guardian spawning - Enemy variant selection in the inventory menu - Re-implementing custom bullet particles - Re-implementing turret rotation logic - New settings menu and keybindings
Version 0.1.2 - Patch Notes
The first version was released yesterday on our Discord. Here are the patch notes for the latest version. Additions: - Added ability to freeze time - Added back the hotbar - Added back the world border - Added a confirmation screen when quitting Changes: - Improved interface texture quality (WIP) - Removed enemy placement limit Fixes: - Fixed issue with random ghost tiles - Fixed grid system error caused by artillery tiles - Fixed being able to place turret out of bounds - Fixed mute keybind not working Optimizations: - Randomized enemy raycast cooldown variable - Optimized sprite overdraw using custom meshes
[ 2021-09-21 21:23:08 CET ] [ Original post ]
Vectorio - Early Access
Ben Nichols
Developer
Ben Nichols
Publisher
2021-03-22
Release
Game News Posts:
74
🎹🖱️Keyboard + Mouse
Very Positive
(1460 reviews)
Public Linux Depots:
- Vectorio (Linux) [415.59 M]
What is Vectorio?
Vectorio is a simplistic survival base-building game where the objective is to claim resources you find around the map and use them to research new powerful weapons and technology. Use your new tech to survive, expand, and defeat all six guardians and put an end to the onslaught of enemy shapes!There's more to your base then just the defensive side though. You'll need to carefully plan out not only the design of your front line, but the logistics side of your base as well. Careful power management and building placement is essential if you want to avoid your base running out of power and getting overrun!
Join the community!
Want to help take part in Vectorio's development, and change the future of the game for everyone? Consider joining our developer run discord server! You'll be able to vote on upcoming features, test features before they get officially released, and make / contribute concepts of your own!What is in the Early Access version?
- Survival mode
Expand your base and defeat all six Guardian boss battles! - Creative mode
Build the base of your dreams and spawn in your own enemies.
What will be in the full version?
- Wave survival
Survive increasingly difficult waves of enemy shapes. - Challenge scenarios
Put your best base design layouts to the test in challenges! - Multiplayer PvE mode
Fight with other players against increasingly difficult waves! - Multiplayer PvP mode
Four corners, four players. Last one standing wins. - Unlockable skins
Give your turrets some style with unlockable cosmetics!
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: Intel Core 2 Duo E6320Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 7600 GS or equivalent
- Storage: 512 MB available spaceAdditional Notes: Requirements may differ slightly in future updates
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