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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Vectorio - Early Access 

 

Developer

 Ben Nichols 

 

Publisher

 Ben Nichols 

 

Tags

 Indie 

 Strategy 

 

Singleplayer 

 

 Early Access 

Release

 2021-03-22 

 

Steam

 € £ $ / % 

 

News

 74 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1462470 

 
Public Linux depots

 Vectorio (Linux) [415.59 M] 




LINUX STREAMERS (0)




Update 3 - Experimental | Hotfix #005 now available!



The next hotfix for Update 3 is now available, and with it brings a lot of new features and changes, including the new experimental rendering feature to help with anyone experiencing frame drops in later portions of the game (this only fixes about half the problem, the other half is turret targetting)

New Additions:
- Add back the pipette tool
- Add support for pipetting buildings with metadata

Balancing changes:
- Increase Research Lab grace period from 3s to 5s
- Lowered Revenant's health from 15k to 10k
- Lowered Kraken's health from 250k to 150k
- Lowered Atlas's health from 2m to 1m
- Increase Gremlin damage from 200 to 500
- Changed fusion reactor requirement from 50 to 25 turbines
- Extend shotgun bullet lifetime from 0.5s to 0.8s
- Randomize shotgun bullet speed variable

UI Changes:
- Tidied up all UI displays with Research
- Adjusted positioning of drone priority mode on build plans UI
- Fix hotbar icons not preserving aspect ratio of buildings
- Adjusted spawn position of enemy health bars

Bug fixes:
- Fixed Research not applying until after reload
- Fixed drone ports from dying instantly to enemies
- Fixed builder drone icon switching to drone port when cancelled
- Fixed builder drones not refunding cost of building when cancelled
- Fixed enemies dying when they hit any sort of building

Other changes:
- When out of power, drone priority will temporarily switch to power
- When enemies collide with building, will get damaged based on building health
- Increased brightness of pulser bullets
- Decreased brightness of flamethrower bullets


[ 2021-11-30 03:39:13 CET ] [ Original post ]