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Update 4 | Sneak Peek #1


Hello again!


Just wanted to share a quick sneak peek at 3 of the 10 new enemies coming in Update 4! As mentioned in the previous "Let's Talk Update 4" post, there is a plethora of new enemies joining the game in Update 4, each with new unique abilities and mechanics. Please keep in mind that these models are not final and are definitely subject to change. I'm still tweaking the new enemy designs, but this is what you can expect from pretty much all enemies moving forward.

Mesmer | New enchanter type enemy


One of the new enemies coming in Update 4 is Mesmer. It is an enchanter type enemy, meaning it will convert buildings it touches into one of it's own. Left alone, these can become extremely dangerous and turn entire chunks of your base against you. But not to worry! There's a new building coming in Update 4 that will allow you to ensure your buildings never stab you in the back. Mesmer's come into play around the 15k heat range, and is an extremely weak enemy. It will try to find cover behind stronger enemies however, so keep your eyes peeled for them!

Ghoul | New cloaking type enemy


Another new enemy making it's debut in Update 4 is Ghoul. It is a cloaking type enemy, meaning it can temporarily turn invisible to avoid your defenses sight line. When a Ghoul is invisible you can still physically see it, your defenses just cant target it. You can however use Radar towers to uncloak it, rendering their ability useless and allowing your defenses to deal with it promptly. Ghoul's come into play around the 40k heat range, and is a moderately tough enemy. It can withstand quite a bit of fire power, as well as deal a pretty heavy blow to your defenses. Radar towers are a must if you wish to successfully defend against this new enemy type.

Hivemind | New spawner type enemy


The final new enemy in this sneak peek is Hivemind. It is a spawner type enemy, meaning it can spawn other enemies near it. However, instead of just spawning other normal enemies nearby, it places down a new enemy building called the Hive. Hive's are extremely dangerous, as they mass produce enemies over time. Left unchecked, they can pile up and swarm your defenses quickly, so you'll want to take care of them promptly. Hive's and Hivemind's come into play around the 80k heat range, and is an extremely tough enemy to deal with. Although it cant deal much damage, the sheer amount of Hive's it can create near your base can quickly become a problem. A good way to deal with these will be by sending your own units over to it with the new building, Barracks!

What do you think of the new enemy types?


Let me know in the discussion thread below, or join our Discord server! We have a lot of great discussions on there, and I'd love to hear what you have to say about some of the new enemy types coming in Update 4. (and possibly any suggestions you may have of your own!) Discord: https://discord.gg/auDgRJqtT9

Want to support the continued development of Vectorio?


Consider checking out the Frosted Defenses cosmetic pack on Steam! All funds generated from this go right back into the development of Vectorio, and allow me to continue making free content updates for everyone to enjoy! (plus you get some pretty cool looking skins) https://store.steampowered.com/app/1852930/Vectorio__Frosted_Defenses_Pack/ Thanks for reading! ~ Ben


[ 2022-01-10 09:24:49 CET ] [ Original post ]

Vectorio - Early Access
Ben Nichols Developer
Ben Nichols Publisher
2021-03-22 Release
Game News Posts: 74
🎹🖱️Keyboard + Mouse
Very Positive (1460 reviews)
Public Linux Depots:
  • Vectorio (Linux) [415.59 M]

What is Vectorio?

Vectorio is a simplistic survival base-building game where the objective is to claim resources you find around the map and use them to research new powerful weapons and technology. Use your new tech to survive, expand, and defeat all six guardians and put an end to the onslaught of enemy shapes!


There's more to your base then just the defensive side though. You'll need to carefully plan out not only the design of your front line, but the logistics side of your base as well. Careful power management and building placement is essential if you want to avoid your base running out of power and getting overrun!

Join the community!

Want to help take part in Vectorio's development, and change the future of the game for everyone? Consider joining our developer run discord server! You'll be able to vote on upcoming features, test features before they get officially released, and make / contribute concepts of your own!

What is in the Early Access version?

  • Survival mode
    Expand your base and defeat all six Guardian boss battles!
  • Creative mode
    Build the base of your dreams and spawn in your own enemies.

What will be in the full version?

  • Wave survival
    Survive increasingly difficult waves of enemy shapes.
  • Challenge scenarios
    Put your best base design layouts to the test in challenges!
  • Multiplayer PvE mode
    Fight with other players against increasingly difficult waves!
  • Multiplayer PvP mode
    Four corners, four players. Last one standing wins.
  • Unlockable skins
    Give your turrets some style with unlockable cosmetics!

MINIMAL SETUP
  • OS: Ubuntu 12.04 or later
  • Processor: Intel Core 2 Duo E6320Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GeForce 7600 GS or equivalent
  • Storage: 512 MB available spaceAdditional Notes: Requirements may differ slightly in future updates
GAMEBILLET

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0.56$ (81%)

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