




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Linux version: fixed issue with Alt-Tab in the fullscreen mode. Windows version: no changes.
https://store.steampowered.com/app/1790630/Astral_Masters/
Fixed some Linux-specific issues. Support for the game controllers added.
Watch the developer play: Astral Towers on Hard difficulty. https://store.steampowered.com/app/983450/Astral_Towers/
Missions at the Hard level has been adjusted: 7 super-tough missions became easier. Fixed bug with Alt-Tab in full screen mode.
https://store.steampowered.com/app/1790630/Astral_Masters/
Would you like to have Astral Masters game on Steam? We've launched a fundraising campaign for that - https://planeta.ru/campaigns/166321
Workaround for SDL Audio bug with improper WASAPI initialization which may cause game crash on start-up. https://steamcommunity.com/app/983450/discussions/0/5169559267828214721/
Fixed issue with font caching at high DPI (4K screens) which may cause game crash.
Version 1.0.6 introduces basic support for gamepad control - useful for the Big Picture mode :) Also some bugs with card descriptions translation were fixed. This version is built over the new release of the open Apus Game Engine - Engine4 and now uses SDL2 library for cross-platform system management and input devices support.
Steam Cloud now works in Astral Towers: game progress is saved on the cloud.
Astral Towers game now works natively on both Linux and Windows. This is because Linux support was added to the Apus Game Engine - the engine powered Astral Towers game. The game source code is available to all engine's patrons on Patreon: https://www.patreon.com/ApusGameEngine. So you can become a patron and build the game from source :-) It can be compiled with either Delphi Community Edition or Lazarus / FPC (both are free) for Linux or Windows. The engine itself is open source and available at GitHub.
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