Hi all! We've been hard at work this winter and are ready to publish a big game update. Now I will tell you what new you can see. The first, and I think the most interesting, is cultists and necromancy. Two new storylines are now available for the knight. One of them, "In search of a panacea", will lead you to a dark necropolis, hidden in the thick forests of Avallon. You will learn about the cult of Dagon and even be able to join it. After that, a new playable class Cultist will be available to you. You can also recruit cultists and dark knights to your squad. Cultists have a unique skill, they can revive the dead. During the battle, this skill automatically triggers when any of your party members die (but it only works on people). After the battle, a new button will also appear on the screen of the killed character, by pressing which you can create a walking dead from a corpse. The necromancy skill has been completely reworked and now cultists are able to raise seven different types of undead. It depends on their level and skill. The second major change to the game is Arenas. Every major city now has a place where you can safely fight for valuable prizes. The main thing is that you will definitely not be killed in the arena, an ambulance is always on duty somewhere nearby. The number of opponents in the arena and the value of the prize depend on the overall strength of your team. Also, strong epic bows were added to the game, so it became more interesting to play as a hunter. Many people also complained to me that they could not pick up a cat or a dog on the street. Now, no special skills are needed to match cats and dogs, and all classes can do it. The effect of the Dispel magic has changed. This spell can now remove clones and summoned creatures from the battlefield. In addition, a thousand minor and major bugs have been fixed. (if you suddenly find a bug in the game, be sure to write to me on our Discord) I wish you all a pleasant game, with you was the chief necromancer of the island of Avallo.
Hello everyone! I wasnt going to make the next update that fast, but during the week we received a lot of bug reports. Some of these mistakes have been going on for a long time. And we did our best to fix them as much as possible. If you have come across such moments when the monsters on the map are frozen, or your character could not move, then I have good news for you. We fixed it all (I really hope that for good). There were not many visible changes in the game, mainly fixes of some broken buttons and minor interface fixes. With you was the main helper of Santa Claus on the island of Avallon, Happy New Year to you!
Hello to all! We haven't had a game update for a long time. We fixed bugs, optimized the game and fixed bugs again. But now we have 4 slots for saving the game and the saving itself has become many times faster. Your old game save file is now called Autosave. Another notable innovation is that new types of magic effects have been added to the game. For example, you can find (or make yourself) a ring that will injure your enemies when you take damage. Errors in some formulas for calculating the actions of characters have also been fixed. Characters hiding in the shadows have become better at dodging other people's attacks. There were also many minor fixes and interface improvements. There is no point in listing them, you will see everything for yourself. I think that now the game updates will not be released every week. We have 2 very interesting (and very complex) features in our plans, I will not say which ones yet. And there is still a lot of work to do on story quests. So, stay with us, it will be interesting. The main quest writer of Avallon Island was with you.
Hey! Today is the next update of the game, which should be liked by everyone who loves to create new items in games by himself. No, there won't be a full-fledged crafting system yet. But there is already something interesting. Have you ever met strange creatures in the mountains or swamps, emitting inarticulate sounds? Now, these are elementals. If you look at what they have inside, you can easily find one or even two special gems. These stones often have magical properties. And now you can enchant your items with these stones! But for a successful enchantment, it would be good to understand magic, or just have a couple of very dexterous hands. At least I promise that if something goes wrong, you won't explode. If you have a problem with a pair of dexterous hands, then there is a way to solve the issue for money. Now in every monastery you can provide an item with a magical effect. True, there you have to be content with the effect that comes across. And it's also good, they won't take money from you if something doesn't work out. For lovers of sharp swords, there is good news too. The blacksmith agreed to sharpen your weapon, of course, this will also require money. But the swords will definitely become sharper, and the armor will become stronger. In addition to the visible improvements to the game, we have been fixing bugs and crashes all week. I really hope that now there won't be so many problems with them. The main enchanter of the island of Avallon was with you. Stay in touch!
Hello everyone! It's time for the next update of the game. Avallon is even more dangerous today. Demons have acquired immunity to fire, and poisonous spiders are now immune to poison. But there is good news as well. Now you too can get resistance to poison, panic, fire or stun. Of course, if you are lucky enough to find a suitable magic item. The good news is that you can now find healing potions in addition to common items in dungeons. This is especially good for those who forget to shop at the store. Of course, if you are playing on the Nightmare difficulty level, then you will not need healing potions. Another innovation. Clerics and Paladin can now heal your characters above their maximum health. Unfortunately, after the battle, the health level will return to normal values, such is life. And finally, one more important function. Now your character can retire and leave part of his wealth to his heir. Also, we fixed the problem when open characters did not appear when starting a new game. We are also told that sometimes the game crashes. We are working hard to resolve this issue and apologize for any inconvenience caused. As a small compensation, we made an automatic save function when entering any friendly city (check in the game settings if you have this function enabled). With you was the chief polisher of the Avallon Isle of Medicine bottles!
Fixed several bugs when you have allies in battle. Also fixed ability to escape the battle.
Over the past week, we have fixed a thousand bugs in the game. But this is not the main thing. We now have a game difficulty setting that controls the strength and number of monsters in the dungeons! You will find this setting in the game options. Some more characters now have the "Tactics" skill. With it, you can arrange your characters before the battle as you want. There was also the "Defense" option, with which the character skips a turn and increases his chances of dodging or blocking a blow. You can now have more than 4 characters. True, for this you have to take and complete quests. And finally, we now have the Spanish localization of the game. I wish you a pleasant game Avallon Island's chief bug catcher
Thanks a lot for your feedback. Over the past few days, I've received a lot of feedback, bug reports and recommendations on how to make the game better. Especially thank you for the negative reviews. Honestly, I strive to make the game as good as possible and I want to fulfill all your wishes. Of course, this will take some time. I plan to update the game once a week with a few minor bug fixes in each update. Today is the first such update. Join our Discord Server: https://discord.gg/UfG9nAmj if you haven't already.
Fixed language control in Steam game settings
I am grateful to everyone who played the demo and who watched the streams of the game.
Statistics say that over 165 thousand people have watched our game.
Now I invite everyone who liked our game to join us on the Discord server.
If you have any thoughts or ideas about the game, if you find any error, if you have questions: welcome!
Avallon is waiting for its heroes!
https://discord.gg/eHr3CEpq
Hooray! Finally, the demo version for the Steam festival is ready. Who wants to be the first to wander the fields of Avallon?
Hello everyone!
Preparations for the Steam Games Festival have been in full swing for the past three weeks. Hundreds of minor features have been completed and thousands of minor bugs have been fixed. The demo version will be ready soon.
In the meantime, we have a new trailer with gameplay. I also updated the screenshots of the game, since almost all screens have already been changed.
Probably the biggest change in recent days has been the addition of automatic battles. Now the knights from the castles can themselves chase monsters and destroy them. And the player can join them if he wants, and quickly gain a lot of experience.
Soon I will plan a stream where I will show the gameplay live. See you on stream!
The main streamer of Avallon Island was with you.
Hey!
Strange things are happening on the island of Avallon. Sometimes, under cover of night, terrible creatures appear that attack villages and unwary travelers. They are said to emerge from old ruins and mountain caves.
The princes of the island from time to time send their troops to patrol the roads, but this does not help much.
Especially if you consider that these princes do not really care about the common people. You can understand them, now their main task is to try to take the throne of the king.
Each prince controls a specific territory. This can be easily determined by looking at the flag next to a particular city or village. The more cities and villages a prince has, the stronger he is.
Some princes will be negative towards you, others will be neutral. If you help other squads to fight monsters, their attitude towards you will improve.
They also say that somewhere in the forests of Avallon there is a secret city where necromancers live. Those who leave to look for him did not return. And why should an ordinary person look for trouble for himself?
Although, if suddenly someone wants to learn the forbidden magic of necromancers, then there is no better place for this to be found.
With you was the chief magician of the island of Avallon,
Stay in touch!
Hey!
The main developer of Avallon Island is in touch.
Over the past two weeks, all character classes have acquired perks. There are 7 of them available for each class, but you can only get 5 of them.
Some of them will give new ways of attack, others will open magic spells, but still others will simply increase the characteristics of the characters.
We also received such urgent news. Cases of robbers' attacks on peaceful adventurers have become more frequent on the island. The robbers demand money or engage in battle with the players. Be careful!
[previewyoutube=FV5njSBrOIM;full][/previewyoutube]
In the next issue of the dev diary, I plan to write a little about the island's political system.
Stay tuned!
Hey!
I even missed the development diary a little. These two weeks passed very quickly and fruitfully.
First, the combat system of Avallon has been significantly refined and improved. Now fireballs really burn, and poisoned blades poison.
The dungeon screen has also been updated. Most importantly, the ability to heal characters in the process of passing dungeons was created.
More good news. The game will take part in the Steam Next Fest in June 2021. So, all of us are waiting for a demo version!
See you later!
Hello everyone!
Work on the game continues at full speed. The Item Editor was released this week. It makes crafting in-game items a lot easier. More than 500 different types of weapons, armor and decorations are already ready.
And of course, this editor will then be available to players who want to add their own items to the game.
We are also planning to make an editor for character classes and types of game locations.
So stay tuned!
Hey!
Over the past few days, I've been working on adding various items to the game.
Added 67 magic and not so rings. Added 36 different shields.
Other types of items are waiting in the wings.
In total, there are about 1500 different unique items planned!
Stay tuned!
The Lost King of Avallon
Freeline Games GmbH
Freeline Games GmbH
2021-09-15
Indie RPG Singleplayer
Game News Posts 19
🎹🖱️Keyboard + Mouse
Mixed
(14 reviews)
https://store.steampowered.com/app/1576970 
The Lost King of Avallon Linux64 [814.86 M]
Nobody knows where he went. And no one knows what will become of this once wonderful country.
Features:
- Rogue-lite. Death of your character is not the end of game. Just make new character and continue.
- Tactic turn-based battles.
- Story-rich. Speak with teammates, with NPCs, even with enemies! All of them could get you the piece of global story.
- RPG like. Many quests depends on what class do you have (or your teammates). Your skills affects on the actions available for you. Spend experience points wisely.
- Memory: 4 GB RAM
- Graphics: 2Gb video RAM
- Storage: 1 GB available space
- Memory: 4 GB RAM
- Graphics: 4Gb video RAM
- Storage: 1 GB available space
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