Changelog:
- Updated button navigation on several menus to be more intuitive with a controller. (Setup menu, unit selection, item storage.)
- Fixed an issue where you could select off screen ui elements on the item menu with a controller.
- Updated options menu so you can interact with the volume sliders with a controller.
- Updated options menu so you can interact with the speed settings with a controller.
Changelog:
Fixed some missing sound effects.
Added new tutorial slide for calcuating combat damage
Updated tutorial images to a better aspect ratio
Fixed grammar errors in some tutorial slides.
Patch Notes:
- Fixed a bug where Gavan would not load correctly on mission 5.
- Fixed an issue where you couldn't use the arrow keys to select targets.
- Fixed an issue where AI Rider units would sometimes move to the square of another unit that hadn't moved yet.
- Renamed "End Turn" (single unit) to "Wait" to make it distinct from "End Turn" (all units).
- Updated some text that wasn't going through the localisation system.
- Added Controller support.
Tactical Battle Chronicles: Prelude to a war is a turn-based tactical rpg where you control a small group of fighters. Recruit allies and defeat your enemies to drive the bandits off.
Recruit Allies
You can't defeat the bandits alone. Encounter friendly fighters and reluctant enemies and persuade them to join you in your quest to gain new tactical options.
Command Your Units
Positioning your units carefully is key. Block your enemies to protect weak allied units or use your strong fighters to lure in enemy units to split up the bandits' forces. Fight wisely to defeat your opponents despite unfavourable odds.
Choose you difficulty
Choose between normal difficulty where death is permanent or easy where fallen units return at the end of each mission.
Complete Objectives
Defeat Commanders
Defend Buildings
Free Captives
And More
Complete a variety of objectives to win battles and turn the tides on your opponents throughout the 6-8 hour campaign.