





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
A big thank you to everyone who participated in our most recent playtest. We have received a lot of great feedback, more than we can action in the next major update.
To help us focus on development we will be shutting down the public playtest servers and disabling the Steam playtest feature.
At this point in time we don't know when the next major update or playtest will be. When we figure it all out we'll let you know; please keep an eye out for future announcements.
In the interest of testing some PvP action, we have just released our first attempt at an Arena mod for Deepfield. You can hop into the Arena via the "Join" menu; just like the standard playtest servers, there is an Arena server for each of the 3 major regions (AU, EU, USA). Changes from the standard game: - Single sector (no jump mechanic) - Sector size increased to 384x384 (up from 128x128) - You now start with 1000 Lipid and Amino (up from 20 Lipid, 800 Amino) - Tutorial has been disabled - Resources now respawn in a random location when consumed - All Amino resources have a starting value of 500 - All Lipid resources have a starting value of 200 - There are 2 neutral capital baddies floating around, they will respawn in a random location when killed - Various AI tweaks - No spawn safety! You might spawn close to another player or some neutral units, be prepared - You get an extra phage when you spawn in - Arrangement of newly spawned units is more tightly clustered If you die or want to restart, hit "Surrender" in the universe screen (default hotkey "P").
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