The first 21 levels of the main levels path are here! More are coming soon! -levels 1-21 -tips for levels -improve visual on crack tiles and more
Dear
WaveTilers,
We are very grateful for your feedback throughout the development of our game!
It recently came to our focus that the game's level setup required a more robust and explanatory approach.
Initially, levels in Wavetiles have been designed with an off-balance difficulty. Yet, upon receiving your remarks, we had to reconsider, thus adapting the difficulty of the game's basic levels.
We will soon implement a new tip system with an independent "Tip List", as we call it, to accommodate our changes.
In addition, we are in the process of fine-tuning the main mechanics, in order to offer a more sustainable game experience, ought to serve the player better.
Version 1.0 is within reach, as game development advances with your contribution.
Your passion to share your experience with us has been invaluable, and for that we thank you wholeheartedly.
Cheers,
The development team
We listen, we develop 0.76V +spirit now is anchored at the main menu ( you should play with this new mechanic ;) ) +in-game help texts added and the option to disable it in settings +tip system is now more like pause, everything is frozen while watching a tip. +add custom unlock level system based on total tries for the demo version +some changes on demo levels +fix a bug with blinking on Safe Platforms +minnor bug fixes +minnor fixes on visuals
We start with the important stuffs like -fix alt+tab crushes -fix a bug where you couldn't close the game -no more annoying mouse -minor fixes in setting and some visuals
WaveTiles
WhoCares Games
WhoCares Games
Q3 2021
Indie Casual Multiplayer Coop
Game News Posts 4
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
https://www.whocaresgames.com/
https://store.steampowered.com/app/1576540 
Levels are built on a grid-based design and consist of Tiles that have to be activated by energy Waves. One player controls Explorer who navigates on the level and the other controls Spirit which spawns Waves of 4 different colours and so creates colorful paths for Explorer to follow!
Tiles can have different attributes or host traps and so players will have to take them into account, but they will also be able to utilize a number of magical abilities to help them counter danger.
The two characters have distinct roles and separate responsibilities but their actions are interconnected as the progression through the game’s levels requires
- constant communication,
- common strategy and
- effortless synergy
Both players share the same camera view and advance together as one allows the other to get a step closer to the finish line. You will laugh and scream after making mistakes, congratulate or condemn your partner’s decisions and after crossing the finish line you will both receive and share the same feeling of accomplishment.
You are not just depending on each other to win, you are amplifying each other’s experience!
- OS: Debian-based
- Processor: Intel Core i3-8350KMemory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Nvidia GTX460 or equivalent
- Storage: 5 GB available space
- OS: Debian-based
- Processor: Intel Core I5-4460 3.20GHZMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX1050
- Storage: 5 GB available space
[ 5166 ]
[ 1903 ]