Silicon City v0.30 "Beaufort" update log
We need you to make Silicon City more popular to the world. Share the news around: add the game to your Steam wishlist (click on the banner below). Follow us on social networks, retweet or share posts and spread the word. Each contribution matters and gives us more visibility, so we have more resources to finish the game this year. Without you there wouldnt be Silicon City. Thank you!
Our beloved Silizens finally got two eyes to see the world around them. Some of them have a distinctive sign that let us know which job they have. For now, only 4 jobs are involved but the next ones will come later in future updates. [previewyoutube=Yy7mqCsVYs4;full][/previewyoutube] They can also express themselves now through bubble representing their emotions. Zoom in and browse your city to discover their daily routines.
We added two new camera modes to make the game a little bit more retro. Whether youre a fan of the city builders from the 80s, the 90s or the 00s, youll find a style that suits you! [previewyoutube=nuYwsrNGdsE;full][/previewyoutube] Protip: the default camera is a pivot camera (view from the sky). You can switch it to an FPS camera (1st person view) if you want to take advanced screenshots.
Still with the idea of giving you more creative tools, we added a miniature effect (tilt-shift). You can set this on or off, or the strength of the effect in the Settings menu.
We finished a new building for one of our backers. It is only available in the sandbox mode for now but it now became the largest structure of Silicon City. Apparently it helps you Silizens celebrating new years!
Were still working on an new user interface. It will be ready for april, well release pictures of it soon. It will be more flexible, more complete for a complex city builder such as Silicon City and adapted to large resolutions. Other hot topics are in the oven as well: procedural construction for our buildings for infinite 3D models, a new version of traffic management, online ranked weekly challenges and a new extended tutorial. Well get back to you on Discord or on social networks each week.
We wanted to thanks the streamers and bloggers who are talking about us and the game. A special thanks this week to TWord who wrote this article about Silicon City. TWord is a blogger who collects retro consoles and games. He shares with everyone pictures of his collection and writes articles about other independent video games. Go check his website and his Instagram profile: @thetword90
Thanks to your feedback, we were able to identify bugs, so we could fix them and improve the game even more (Paren, Yarso)
[ 2021-03-13 09:31:41 CET ] [ Original post ]
Hello Mayor, One step closer to the official early access of the game ! After a quiet beginning of 2021, were back with new features and content. This version 0.30, codename Beaufort, focus on visual effects, rendering and performances.
FOLLOW US AND SHARE OUR NEWS!
We need you to make Silicon City more popular to the world. Share the news around: add the game to your Steam wishlist (click on the banner below). Follow us on social networks, retweet or share posts and spread the word. Each contribution matters and gives us more visibility, so we have more resources to finish the game this year. Without you there wouldnt be Silicon City. Thank you!
NEW WORKERS ARE IN TOWN!
Our beloved Silizens finally got two eyes to see the world around them. Some of them have a distinctive sign that let us know which job they have. For now, only 4 jobs are involved but the next ones will come later in future updates. [previewyoutube=Yy7mqCsVYs4;full][/previewyoutube] They can also express themselves now through bubble representing their emotions. Zoom in and browse your city to discover their daily routines.
MINIATURE MODE AND CAMERAS
We added two new camera modes to make the game a little bit more retro. Whether youre a fan of the city builders from the 80s, the 90s or the 00s, youll find a style that suits you! [previewyoutube=nuYwsrNGdsE;full][/previewyoutube] Protip: the default camera is a pivot camera (view from the sky). You can switch it to an FPS camera (1st person view) if you want to take advanced screenshots.
Still with the idea of giving you more creative tools, we added a miniature effect (tilt-shift). You can set this on or off, or the strength of the effect in the Settings menu.
A NEW BUILDING
We finished a new building for one of our backers. It is only available in the sandbox mode for now but it now became the largest structure of Silicon City. Apparently it helps you Silizens celebrating new years!
WHAT ABOUT NEXT?
Were still working on an new user interface. It will be ready for april, well release pictures of it soon. It will be more flexible, more complete for a complex city builder such as Silicon City and adapted to large resolutions. Other hot topics are in the oven as well: procedural construction for our buildings for infinite 3D models, a new version of traffic management, online ranked weekly challenges and a new extended tutorial. Well get back to you on Discord or on social networks each week.
A MILLION THANKS TO
We wanted to thanks the streamers and bloggers who are talking about us and the game. A special thanks this week to TWord who wrote this article about Silicon City. TWord is a blogger who collects retro consoles and games. He shares with everyone pictures of his collection and writes articles about other independent video games. Go check his website and his Instagram profile: @thetword90
Minor updates
Thanks to your feedback, we were able to identify bugs, so we could fix them and improve the game even more (Paren, Yarso)
- Better performances
- The camera position is now restored to where it was after a saved game is loaded
- The game speed is restored when a saved game is loaded
- New buildings
- More graphical and visual settings to configure
- Nicer colors for data-analytics tools
- The difficulty of chapter 1 has been reduced and is now faster to play through
Bug fixes
- Translations mistakes
- No access icon still there after road construction around a big building
- Camera locked after resuming game
- In Classic, the bank mission acts weirdly
- Story 02 crash at 22:00
- Citizen looking for work get lost
- No more freeze after midnight (the budget calculation was not optimized)
- Scrolling mouse when the game has not the focus still zoom in/out
- Exiting in game save/setting menu unpause the game even if it was paused before the menu call
Silicon City
Polycorne
Polycorne
Jun 2021
Simulation Singleplayer EA
Game News Posts 67
🎹🖱️Keyboard + Mouse
Mixed
(37 reviews)
https://polycorne.fr/siliconcity/
https://store.steampowered.com/app/1121200 
Silicon City Content for Linux [1.07 G]
Join the community of beta testers on silicon city official website and Discord (see game's basic info tab)
Retro city building!
Silicon City uses old game design and revisit the genre of city simulation. If you've already played to the earliest versions of Sim City©, you will find here tribute to the original game from the 90's. Your city is here based on a classic squared grid, ready for good old urban planning techniques.Welcome Mayor!
You've been elected as the new mayor of a city. Start with a procedurally-generated land and build your city from empty plains and forests to a concrete jungle with hundreds of thousands of citizens.
Build residential areas to allow new citizens to move in. Provide them electricity and a place to work. Watch out their own needs and financial situation to adapt your urban layout.
A citizen's life
Your decisions will impact every of your citizen's life. Lay a smart road grid to help them commute to work faster. Build schools to boost their skills and motivation for better jobs and to raise new limits.Your citizens will wake up early with the sun and spend their day between work, entertainment and social activities. Fulfill their wishes and get enough followers before the next mayor elections.
Traffic jams
The worst enemy of every city building players is back. Due to the squared grid, the navigation used by your citizen is more understandable and its optimization is deeply customizable. Most of the jobs have different shifts times, but beware of critical rush hour times or your citizens might lose their job if they get stuck on the road every day.
Each workplace's productivity is affected by the skills of your citizens and their ability to reach work on time. Place your commercial and industrial zones carefully.
MINIMAL SETUP
- OS: Ubuntu 18.04
- Processor: Intel Core i5 @1.60GHzMemory: 4 GB RAMStorage: 1 GB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- Processor: Intel Core i7 @1.90GHzMemory: 16 GB RAMStorage: 1 GB available space
- Memory: 16 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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