Changes in this version:
Fixed the options music volume slider
Fixed the multiplayer tab in the option menu
Fixed the in-game mute players dialog
Fixed a rare case where players could join a friends menu via steam join game
Temporary fix for players being pushed out of the lift by a supply chest
Addressed some of the "console spam"
Encrypted weapon script files to prevent servers from setting some insane values
Nerfed player’s ability to "bunny hop" to encourage team fair play
A number of map fixes / changes to prevent players getting outside the confines of the map
Cityblock slight increase of bomb timer / quicker post bomb door opening
Office / Bunker camp managers introduced at the beginning of levels to encourage team fair play
Some leak fixes relating to game key values
Codename CURE is a first person, co-operative zombie game with support for up to five players, providing immersive, fast-paced zombie fragging with fully dynamic and objective-based missions.
As a team of special military operatives utilising a range of powerful weapons and equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit.
CURE can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players. It includes five balanced player classes: Pointman, Support, Assault, Technician and Sniper.
MINIMAL SETUP
OS: Ubuntu 12.04
Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: nVidia GeForce 8 series or better. ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection