Changes in this version:
New official map cbe_trainstation
A number of small tweaks / fixes to all current maps ("map differs from server" will occur until server admins update)
Allow server admins to disable freindly fire via "mp_friendlyfire" cvar (enabled by default)
Increase to the minimum spawn distance for zombies
Slight decrease to zombie attack range
Decrease to the total number of zombies to spawn in a full wave for skilled or higher with 4 players or more
Damage buff for PSG1 vs zombies chest
Accuracy buff for Galil
The create server menu has "Internet" selected by default to help reduce the class C issue
Bug fix for players respawning with players crouched under low ceilings
Adjustment to the way the chest is planted in lifts / tracktrains prevent falling through / getting stuck
Added cheat cvar "sv_bunnyhop" for those who want to do single player speedruns etc... (disabled by default)
Spanish translation added by Frank Vega
Russian translation added by Aztec
Codename CURE is a first person, co-operative zombie game with support for up to five players, providing immersive, fast-paced zombie fragging with fully dynamic and objective-based missions.
As a team of special military operatives utilising a range of powerful weapons and equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit.
CURE can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players. It includes five balanced player classes: Pointman, Support, Assault, Technician and Sniper.
MINIMAL SETUP
OS: Ubuntu 12.04
Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: nVidia GeForce 8 series or better. ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection