As a team of special military operatives utilising a range of powerful weapons and equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit.
CURE can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players. It includes five balanced player classes: Pointman, Support, Assault, Technician and Sniper.
As a part of a dissertation project, the development and evaluation of new prototype friendly AI (bots) for Codename CURE will be taking place.
Part of the evaluation is based on player feedback / opinions of the current bots compared with the new prototype bots - starting with a feedback form for the former, and following up with a second similar form for the latter (following a testing phase).
[strike]For anyone who is interested in participating please complete the following survey:
https://docs.google.com/forms/d/10XhSehdyzmBQU4HJWroFGiFRt579BBHsnsCimYg-0Ts/viewform[/strike]
The initial feedback form is now closed, thank you to everyone who participated. There will be a second form upon the release of the new bots being worked on, for comparative purposes.
Watch this space…
Minimum Setup
- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8 series or better. ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
- Storage: 9 GB available space
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