The 17th of July marks Codename CURE’s first year on steam (via early access). Although there is no official update currently ready for public release, I would like to post a progress update of the most notable events/milestones from first release to now, along with some information and media of what’s currently being worked on. In the year that CURE has been released on steam, it has accumulated over 1.2 million activations, and has gained over 80% positive user feedback, something I am extremely flattered by and grateful for, which has inspired me to continue to work on / support the game thus far. I would like to say a huge thanks to those members of steam community who have enjoyed their time playing so far and rated it up. Since the games original release it has had received several updates, to fix issues, balance gameplay, and add additional features, some of the more notable examples to date include the addition of:
- A new gamemode “Survival”, in which players need to survive infinitely increasing waves of zombies, gaining new weapons as they go along.
- A training mode to help introduce new players to the games mechanics.
- An in-game vote system, for kicking abusive players, or changing the difficulty / maps.
- Official maps e.g. trainstation/house/neighbourhood.
- New bots built from the ground up, to play the game more effectively, co-operating with players either playing solo or filling empty slots in servers.
- High quality remakes of all current official maps
- Cinematic vehicle escapes
- New weapons (a side grade for each class primary / secondary)
- Skins for weapons / players
- Weapon and skin selection system
- New zombie animations
- Weapon / skin unlock system (probably via some sort of XP/levelling)
- New original official maps for current gamemodes
- Additional cosmetic work including an updated trailer and capsule/logo images
- Workshop support (most likely for custom maps or cosmetic mods)
And with everyone fully updated, happy birthday CURE!
Codename CURE
Hoobalugalar_X
Hoobalugalar_X
2017-10-31
Action F2P Singleplayer Coop
Game News Posts 41
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(16451 reviews)
http://codenamecure.com
https://store.steampowered.com/app/355180 
The Game includes VR Support
Codename CURE Linux Binaries [94.24 M]
As a team of special military operatives utilising a range of powerful weapons and equipment (assault rifles, shotguns, sentry guns, supply chests and more), players are tasked with curing infected areas of a post-apocalyptic world by planting controlled explosives before pulling a short sharp exit.
CURE can be played both on and offline, with or without computer controlled team mates. The game sports a variety of difficulty options which adapt dynamically with the number of players. It includes five balanced player classes: Pointman, Support, Assault, Technician and Sniper.
- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8 series or better. ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
- Storage: 9 GB available space
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