This past week, I finally reached the 1000 CG milestone. To be more specific, there are now 1012 CGs in Catalyst Wake. Now, quantity isn't an indication of quality by any means. However, when I started this project, I wanted to make a rather high number of CGs, and in the back of my mind, the 1000 CG goal was always something I wanted to hit.
Mist contains 385 CGs, Summit contains 346 CGs, and so far Masks contains 267 CGs.
I would've reached it sooner, but I've been procrastinating a lot ever since completing the Final Battle scene. We're less than 12 days away from December. I haven't stayed on task, but I'm really hoping that will change in the last stretch and it probably will!
If I know anything about myself it's that the beginning and end of a project are always the most productive. It's that middle slog which is ALWAYS longer than you think it will be that's the tricky part.
If worse comes to worst, I can always release the game without the extra content, and patch it in later. Which is pretty likely, considering sound, voices, and music will take me two weeks at least.
This past week, I finished the set-ups and sketches for a little 15 CG scene. Unfortunately that's all I got done. However, I'm determined to do much more in this final 12 days of November another intensive that will get me much closer to my goal.
Until next time!
LockedOn.
You can visit www.lockedongames.com to see a backlog of progress updates.
Support me on Buy Me a Coffee to unlock exclusive images from the upcoming chapters of Catalyst Wake. I post something there every week.
The Evolving World: Catalyst Wake
LockedOn
LockedOn
2021
Indie Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
Positive
(11 reviews)
https://www.lockedongames.com/catalyst-wake
https://store.steampowered.com/app/1600470 
Only 3000 humans remain after three apocalyptic events, referred to as the "Catalysts", severely decreased the population. Catalyst One resulted in the air being toxic to breathe, so everyone wears masks.
After the collapse of the government, various organizations have formed, and fight each other for territory and resources.
Catalyst Wake is a fully illustrated linear visual novel. Instead of the typical "sprites against backgrounds" format, the dialogue is accompanied by illustrations, which gives it a cinematic quality.
The story is a continuation of a series of animations and comics that were released between 2011 and 2016. The novel is split between prequel stories and sequel stories. The sequel stories are fully voiced.
- Full English voice acting for the sequel stories
- Hundreds of illustrations
- Original soundtrack
- Bios
- Behind-the-scenes
- OS: Ubuntu 12.04 or newer
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GTX 260 or equivalent
- Storage: 2 GB available space
- OS: Ubuntu 12.04 or newer
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GTX 260 or equivalent
- Storage: 2 GB available space
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