Well after last week's somewhat depressing post, here's a much more exciting one!
I completed 54 CGs this week, bringing the total CGs in Masks to 314.
Of course, because I did the action scenes first, it doesn't take nearly as long to play as the other two yet, despite having almost as many CGs. I will be continuing to work on the trickiest scenes first, and saving the easy scenes for the end of the month.
These next two weeks will be super busy, because I'm going to really try to get the rest of the CGs done with a 2 week buffer for my release date.
In other news, I have switched from Buy Me a Coffee to Patreon. Posting on BMC every week was a good exercise, and now I'm confident I'll be able to consistently upload stuff.
I'm also launching the official LockedOn Games discord tomorrow. I've gotten requests for one for a while, and I was hesitant because I didn't want it to take up too much of my time. But on the other hand, it's a better use of my time than browsing Twitter which is my number one distraction.
Until next time!
LockedOn.
You can visit www.lockedongames.com to see a backlog of progress updates.
Support me on Patreon to unlock exclusive images from the upcoming chapters of Catalyst Wake. I post something there every week.
Only 3000 humans remain after three apocalyptic events, referred to as the "Catalysts", severely decreased the population. Catalyst One resulted in the air being toxic to breathe, so everyone wears masks.
After the collapse of the government, various organizations have formed, and fight each other for territory and resources.
Catalyst Wake is a fully illustrated linear visual novel. Instead of the typical "sprites against backgrounds" format, the dialogue is accompanied by illustrations, which gives it a cinematic quality.
The story is a continuation of a series of animations and comics that were released between 2011 and 2016. The novel is split between prequel stories and sequel stories. The sequel stories are fully voiced.