I completed 115 CGs this week, bringing the total CGs in Masks to 558.
And with that, every CG in Catalyst Wake has been completed!!
Even though I won't have time to extend the Summit fight sequence, I do want to go back in and revise some CGs I made. And I haven't post-processed or implemented them yet. But I'm planning to finish all of that today.
So even though I'm TECHNICALLY still not done with the CGs, I'm like 99.9% done, so good enough, right?
I think I've made 115 CGs in a week before, however this time I set all the scenes up beforehand, and then cranked out 30 CGs per day for three days, on the 19th, 20th and 22nd. It's the most CGs I've made within a four day period, which is a bit of a stretch for a personal record but whatever.
I'm so relieved I won't have to do that again, my hand definitely started to hurt a bit.
Even though Masks has so many CGs, I'm very curious to find out if it actually ends up being longer than Mist. There's so many action scenes (which go by fast) that it may end up being the same in length. And how long does it take to play all the parts? I'm guessing about an hour, but we'll see!
Well, I have a lot of composing to do. If everything goes as planned, the next update will be the one where I finally release Catalyst Wake.
Until next time!
LockedOn.
You can visit www.lockedongames.com to see a backlog of progress updates.
Support me on Patreon to unlock exclusive images from the upcoming chapters of Catalyst Wake. I post something there every week.
The Evolving World: Catalyst Wake
LockedOn
LockedOn
2021
Indie Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
Positive
(11 reviews)
https://www.lockedongames.com/catalyst-wake
https://store.steampowered.com/app/1600470 
Only 3000 humans remain after three apocalyptic events, referred to as the "Catalysts", severely decreased the population. Catalyst One resulted in the air being toxic to breathe, so everyone wears masks.
After the collapse of the government, various organizations have formed, and fight each other for territory and resources.
Catalyst Wake is a fully illustrated linear visual novel. Instead of the typical "sprites against backgrounds" format, the dialogue is accompanied by illustrations, which gives it a cinematic quality.
The story is a continuation of a series of animations and comics that were released between 2011 and 2016. The novel is split between prequel stories and sequel stories. The sequel stories are fully voiced.
- Full English voice acting for the sequel stories
- Hundreds of illustrations
- Original soundtrack
- Bios
- Behind-the-scenes
- OS: Ubuntu 12.04 or newer
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GTX 260 or equivalent
- Storage: 2 GB available space
- OS: Ubuntu 12.04 or newer
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GTX 260 or equivalent
- Storage: 2 GB available space
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