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LudoNarraCon Panel: Stories are Structures, Video Games are Places


About the Panel


Videogames give us places to experience and explore. Stories offer us escape and example. The advantages and appeal of spending time in the many worlds or stories on offer through videogames has never been more clear, but the spaces where we spend our time shape us, even as they are shaped by us. Videogames are more than portals to other situations; they are places. At least, that is (part of) how these artists see them. Join videogame developers Nathalie Lawhead, Jord Farrell, Zoyander Street, and Claris Cyarron as they discuss the structural, material, and experiential aspects of their artforms.

Panelists


Claris Cyarron, Zoyander Street, Nathalie Lawhead, Jord Farrell

Claris Cyarron


Claris Cyarron is an architecturally-trained storyteller, multidisciplinary designer, queer artist, and ever-aspiring adventurer. Claris is committed to crafting narratives, encounters, and worlds as intentionally as an architect designs a building. While guiding creative projects, she carefully hones their meaning, and aims to make them more thematically resonant. As a narrative designer and consultant, she has had the pleasure of working on incredible games like Timespinner, Celeste, Where the Water Tastes Like Wine, Wandersong, and more. In her spare time, she sails ships, rides bikes, and plays music with her pet synthesizers.

Zoyander Street


Artist-researcher and critic working at the fringes of indie videogames for a decade. My practice focuses on videogames, but also involves other forms of media art and (mis)uses of technology. Led by ethnographic and historical research, I create lo-fi glitchy games and custom hardware for festivals, galleries, and museums, using interaction design to harness the expressive potential of audience participation. After becoming increasingly sensitive to the limitations of linear text, I began exploring interactive and tactile mediums of communication, in order to surface ambiguity and allow mess to stay messy. I like to work with toxic garbage, be that through recycling old computers that were destined for landfill, or through recontextualising trauma.

Nathalie Lawhead


Nathalie Lawhead is a net-artist and award winning game designer that has been creating experimental digital art since the late 90's. Past works include titles such as the IGF winning Tetrageddon Games, "Everything is going to be OK", and the Electric Zine Maker.

Jord Farrell


Jord Farrell is a multidisciplinary artist who's released over 100 games and publishes new art every single day. He also is a local community leader, organizing and running various events.


[ 2021-04-20 11:37:59 CET ] [ Original post ]

LudoNarraCon Supporter Pack featuring Cyrano
Popcannibal Developer
Fellow Traveller Publisher
2021-04-23 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
Very Positive (50 reviews)
Public Linux Depots:
  • Cyrano (One Screen RPG) Linux [466 M]





We commissioned Popcannibal, developers of Kind Words, to create a brand new short game especially for LudoNarraCon 2021. The result is Cyrano!

This one hour adaptation of the classic stage play, Cyrano de Bergerac, invites you to fight with blades and wits. Cyrano is the greatest swordsman and wordsmith in all of France. He also has the largest nose and the fiercest temper. He has stood alone against a hundred soldiers and can best the wits of any poet alive, but when he falls in love with Roxane, he is hopeless. How could she ever love such a ridiculous nose?

When Roxane falls for a beautiful young soldier, Cyrano sees an opportunity to share his heart but hide his face.



  • Command your small band of friends in turn based battles as you journey from Paris to Arras to fight for friendship, honor and love.
  • Compose love letters using your own words to win Roxane’s heart.
  • Take center stage in one of the greatest plays ever written!





Our lovely cohort of exhibitors for the 2021 event have contributed tracks from their soundtracks to create this amazing compilation of the sounds of LudoNarraCon.

The album includes music from Haven, Genesis Noir, Not for Broadcast, Teacup, Paradise Killer and many more and comes with mp3 and FLAC files.



Feast your eyes for days with this treasure chest of wallpapers from our exhibiting games as well as the poster art from all three LudoNarraCon events. The pack will include desktop & mobile wallpapers in a range of resolutions, with gorgeous art from more than 20 games!


All of Fellow Traveller’s proceeds from this supporter pack will go towards the costs for running LudoNarraCon. The more money we raise from sales of this pack, the bigger and better we can make future events.

We also have ideas for other initiatives to support narrative game developers all year round including a podcast focused on narrative games and their development, a newsletter highlighting interesting indie narrative games and a program to help emerging developers get their narrative games on to Steam. Any money raised beyond our target will go into pursuing some of these initiatives.

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HUMBLE BUNDLES

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