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LudoNarraCon Bite Sized Talk: Writing Their Story
In a time where equity and inclusion is at the forefront of people's minds, we find that our writing reflects efforts of diversity and intersectionality in previouslyuntold ways, which leads us to ask: What does the work look like aswe seek to tell these previously untold stories? What does good representation look like, and how can we achieve intentional, authentic representation for otherwise underrepresented voices? Rowan Williams talks about their experience leading the effort for Tyari the Traveler, Riot's first openly transgender character, and working on the cast of A Long Journey to an Uncertain End.
Rowan Williams Rowan is a writer and narrative designer who has worked in the gaming industry off and on for just over a decade. Some of the titles they've worked on include Telltale's Batman: The Enemy Within, Minecraft: Story Mode for Netflix, Pathfinder Adventures, Legends of Runeterra, and A Long Journey to an Uncertain End.
[ 2021-04-22 12:22:01 CET ] [ Original post ]
About the Talk
In a time where equity and inclusion is at the forefront of people's minds, we find that our writing reflects efforts of diversity and intersectionality in previouslyuntold ways, which leads us to ask: What does the work look like aswe seek to tell these previously untold stories? What does good representation look like, and how can we achieve intentional, authentic representation for otherwise underrepresented voices? Rowan Williams talks about their experience leading the effort for Tyari the Traveler, Riot's first openly transgender character, and working on the cast of A Long Journey to an Uncertain End.
Speaker
Rowan Williams Rowan is a writer and narrative designer who has worked in the gaming industry off and on for just over a decade. Some of the titles they've worked on include Telltale's Batman: The Enemy Within, Minecraft: Story Mode for Netflix, Pathfinder Adventures, Legends of Runeterra, and A Long Journey to an Uncertain End.
[ 2021-04-22 12:22:01 CET ] [ Original post ]
LudoNarraCon Supporter Pack featuring Cyrano
Popcannibal
Developer
Fellow Traveller
Publisher
2021-04-23
Release
Game News Posts:
25
🎹🖱️Keyboard + Mouse
Very Positive
(50 reviews)
Public Linux Depots:
- Cyrano (One Screen RPG) Linux [466 M]
We commissioned Popcannibal, developers of Kind Words, to create a brand new short game especially for LudoNarraCon 2021. The result is Cyrano!
This one hour adaptation of the classic stage play, Cyrano de Bergerac, invites you to fight with blades and wits. Cyrano is the greatest swordsman and wordsmith in all of France. He also has the largest nose and the fiercest temper. He has stood alone against a hundred soldiers and can best the wits of any poet alive, but when he falls in love with Roxane, he is hopeless. How could she ever love such a ridiculous nose?
When Roxane falls for a beautiful young soldier, Cyrano sees an opportunity to share his heart but hide his face.
- Command your small band of friends in turn based battles as you journey from Paris to Arras to fight for friendship, honor and love.
- Compose love letters using your own words to win Roxane’s heart.
- Take center stage in one of the greatest plays ever written!
Our lovely cohort of exhibitors for the 2021 event have contributed tracks from their soundtracks to create this amazing compilation of the sounds of LudoNarraCon.
The album includes music from Haven, Genesis Noir, Not for Broadcast, Teacup, Paradise Killer and many more and comes with mp3 and FLAC files.
Feast your eyes for days with this treasure chest of wallpapers from our exhibiting games as well as the poster art from all three LudoNarraCon events. The pack will include desktop & mobile wallpapers in a range of resolutions, with gorgeous art from more than 20 games!
All of Fellow Traveller’s proceeds from this supporter pack will go towards the costs for running LudoNarraCon. The more money we raise from sales of this pack, the bigger and better we can make future events.
We also have ideas for other initiatives to support narrative game developers all year round including a podcast focused on narrative games and their development, a newsletter highlighting interesting indie narrative games and a program to help emerging developers get their narrative games on to Steam. Any money raised beyond our target will go into pursuing some of these initiatives.
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