Portal Mortal is a hardcore 2D puzzle platformer, requiring precise movement and a lot of puzzle solving.
You play as a maintenance worker at the Mysterious Space Corporation, going mindlessly through your days, until the unexpected happens and you find yourself making your way through the facility with an experimental device in your hands.

Up and over!
Something is not right. I can feel it.
You play as a maintenance worker at the Mysterious Space Corporation, going mindlessly through your days, until the unexpected happens and you find yourself making your way through the facility with an experimental device in your hands.

Up and over!
Key Features
- Portals, puzzles and blood - No pain, no gain: Sometimes success requires going through multiple hoops.
- Different worlds to explore - From a clean and sterile moonbase, to a rusty, gray space station and all the way to a vibrant green forest.
- Character customization - Hats, masks, portal skins and taunts: Anything to make you stand out from the crowd.
- Dozens of collectibles - Explore your surroundings to find hidden treasures.
- In-game level editor - Build and share levels online.
- Online Co-op with up to 32 players - Play with your friends: Build, shoot, compete and solve puzzles together!
- Local Co-op with up to 4 players - Give gamepads to your friends and have some fun!
- Electro pumping soundtrack by Deracol - Over 2h of music with varying genres, filling each world with its own unique atmosphere.

Something is not right. I can feel it.
Portal Mortal version 1.2.2
- \n
- Added small delay to teleporters.\n
- Added possibility to activate teleporters with triggers.\n
- Fixed Hell\'s racing checkpoint floating 10px above the ground.\n
- Fixed an issue where missiles would lose their target after pausing and resuming the game.\n
- Fixed an issue where returning from any Bomboclaat level sent players to the main hub instead of the world hub.\n
- Fixed level \"Brewing Storm\" for having an unnecessary trigger screwing up player\'s progression.\n
- Fixed an issue with gamepad, where sometimes the mouse would end up hovering on top of a menu button, preventing gamepad movement. This should fix the issue with Steam Deck.\n
- Fixed speed related issue with elevators, when player tried to jump off it on lower FPS.\n
- Hopefully stopped lever animation loop when FPS isn\'t stable enough.\n
- Hopefully fixed an issue with timed trigger and color blocks going offsync as time went on. This was the most prevalent on level \"Two Trees\".\n
[ 2025-09-30 10:03:15 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 18
- Processor: AMD Phenom II X4Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Recommended
- Storage: 1 GB available space
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