Hey folks! Everyone really seemed to like the beach poster (it funded in ~an hour~), so we're doing another! And this time, it's everyone going to the State Fair. The crowdfund is live now and will run for 15 days, so it should end on the 19th, and the first 50 backers get an enamel Ditchling pin thrown in for free ^^ You can back the campaign here: https://go.topatoco.com/products/ah-sh-ncstafefair-pr We've got quite a few more AU prints planned, though we're not sure when/if we'll do print runs for them I guess it'll depend on how well this second campaign goes! You can see the art for the next one and download HD wallpapers of all these prints and tons of Scarlet Hollow game art on our Patreon right now! We've got a few other things going on this week too, since it's the start of LudoNarraCon, a four day online festival celebrating narrative games on Steam!
- Scarlet Hollow is 25% off for the next week. It's very important to us that we're transparent about discounts, so a reminder: every single discount we run from now until at least couple of cycles after we leave early access will be precisely 25% off. So if you want to pick up the game right now but money's tight, don't worry about FOMO pressuring you to spend. It'll be on sale at this same price again soon. Likewise if you're holding off because you think a steeper discount might be around the corner, that wait's going to be quite a while.
- Slay the Princess has the honor of being one of the exhibitors for LudoNarraCon, meaning that out of hundreds of applicants, it was one of only 43 titles selected for prime-time featuring! We don't have any major updates for the Slay the Princess demo for this event, but that's because we had a major update a little over a month ago. If you haven't had the chance to check it out, the demo's been updated with a director's cut that features roughly an hour of brand new content and is much closer to the vision we have for the final game. If this is the first time you're hearing about it, Slay the Princess has cosmic horror meets The Stanley Parable vibes, and if you've enjoyed the humor in Scarlet Hollow, you'll probably enjoy it as well! It's also fully voice acted, featuring the talents of Jonathan Sims and Nichole Goodnight.
- I'm hosting a panel for LudoNarraCon about using game mechanics and systems as tools for narrative design. It should go live on the event's Steam page on Friday at 4pm EST. We managed to pull together some amazing panelists, including Emily Short (Creative Director at Failbetter Games), Sarah Northway (I Was a Teenage Exocolonist) and Son M. (Love Shore). Should be a treat if you want to hear about people's writing process.
- We're also doing a Q&A livestream where you'll get to see Abby work on some background art for Episode 5 of Scarlet Hollow and ask us all sorts of questions about both of our games. The stream will be simulcast to the Slay the Princess Steam page as well as our Twitch channel, and we'll be sure to look at chat in both places to make sure we see your questions!
[ 2023-05-04 17:01:23 CET ] [ Original post ]
Features
- A heavily branching narrative where your choices matter. The relationships you forge and the decisions you make will dramatically alter your journey.
- Terrifying and funny. Charming characters and snappy dialogue flip to pulse-pounding horror at a moment's notice.
- A complex relationship system that changes how characters act around you. Characters don't just like or dislike you. Become friendly rivals, bitter adversaries, best friends, or mild acquaintances with everyone in town based on how you approach the story.
- Trait-based dialogue and role-playing. Scarlet Hollow's dialogue system is driven by role-playing elements that let you choose who you want to be. Are you quiet and observant? Hot and clueless? 21 different character builds change how you interact with the world and how your story unfolds.
- Original monster designs inspired by Appalachian myths and cryptids. You won't find any predictable vampires or zombies here.
- Five romance options. Whether you're into goths, dads, Youtubers, mysterious recluses, or lo-fi beats to study and water your plants to, we've got all your bases covered.
- Dozens of meticulously hand-drawn and traditionally inked backgrounds. Every background in the game is drawn by hand and inked on massive 19x24 inch paper.
- Hundreds of immersive sprites. Each major character has dozens of hand-drawn sprites that interact with backgrounds and capture a full range of lighting, emotion, environment, and outfit changes.
- Processor: 1.8 ghz dual coreMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
[ 6132 ]
[ 2625 ]