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Episode 5 Progress Update!

Hey folks! We're still in the thick of development for Episode 5, but we wanted to give y'all some updates on how it's going! Moving forward, we're going to be sharing more regular progress updates on our Discord server, where we've just started a running thread. If you want to find this thread, it's under the #the-corkboard forum in the Scarlet Hollow section of the server, and it's titled "Progress Update Thread." I'll also be sharing those updates as follow-up comments on this Steam post moving forward as well. You can join the server here: discord.gg/blacktabbygames And here's a direct link to the progress thread: https://discord.com/channels/745361420106858607/1196853604238250196 Here's Abby's first post there on how it's going: "I've been back to work on the script for quite some time now, and things are progressing very well! I feel so solid about what's been done so far. I'm working on one of the toughest parts of any episode, the part where you go around and talk to people, where the variations in individual storylines really come into play. Some characters have just a few variations requiring different versions of the same scene to be written three or four times, while others have more than ten, and of course we want to make sure that we aren't just showing variation for variation's sake-- we also want to make sure that the scenes all have their own points of interest, which requires a little extra care and attention. But I'm most of the way done with all of them at this point! Just a few more scenes to go :zombiethumbsup: This is also the part of working on Scarlet Hollow where Tony doesn't have much to do, so he's working on the script for the Pristine Cut and I've been doing Slay the Princess art (and sometimes editing) as a cool down in the evenings! I'll be sure to keep everyone updated with some regularity so we can all keep track of how things are going!" To give some extra details here, the script for Episode 5 was about half-way finished by the time Abby had to shift into full-time art work for Slay the Princess. Like pretty much all of our studio's major content launches (i.e. finished episodes and full games), we had to take some time off following StP's release to deal with burnout, and Abby also had to deal with the sudden death of her father. We're fully back into the swing of things now. One of our top priorities with Scarlet Hollow has always been to go the extra mile when it comes to giving weight to your decisions, and we're at the point in the narrative where there are a *lot* of intersecting variations. It's also generally been the case that the beginnings of episodes demand more time and effort relative to their lengths than their middles and ends, so the rest of the script should be much smoother sailing from here! Still feeling great about releasing Episode 5 this year, and in the meantime, a huge thanks to everyone for your patience and support! Best, Tony


[ 2024-01-16 17:30:03 CET ] [ Original post ]



Scarlet Hollow
Black Tabby Games
  • Developer

  • Black Tabby Games
  • Publisher

  • When Episode 2 is Spooky Enough!
  • Release

  • Indie Casual RPG Singleplayer EA
  • Tags

  • Game News Posts 122  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (2058 reviews)


  • Review Score

  • https://scarlet-hollow.backerkit.com/hosted_preorders
  • Website

  • https://store.steampowered.com/app/1609230 
  • Steam Store

  • Trapped in the dying Appalachian mining town of Scarlet Hollow for the funeral of your estranged aunt, you quickly find yourself at the center of a dark mystery that threatens your life and the fate of an entire town. Who lives, who dies, and the fate of an entire town rests on your shoulders.



    Features

    • A heavily branching narrative where your choices matter. The relationships you forge and the decisions you make will dramatically alter your journey.
    • Terrifying and funny. Charming characters and snappy dialogue flip to pulse-pounding horror at a moment's notice.
    • A complex relationship system that changes how characters act around you. Characters don't just like or dislike you. Become friendly rivals, bitter adversaries, best friends, or mild acquaintances with everyone in town based on how you approach the story.
    • Trait-based dialogue and role-playing. Scarlet Hollow's dialogue system is driven by role-playing elements that let you choose who you want to be. Are you quiet and observant? Hot and clueless? 21 different character builds change how you interact with the world and how your story unfolds.
    • Original monster designs inspired by Appalachian myths and cryptids. You won't find any predictable vampires or zombies here.
    • Five romance options. Whether you're into goths, dads, Youtubers, mysterious recluses, or lo-fi beats to study and water your plants to, we've got all your bases covered.
    • Dozens of meticulously hand-drawn and traditionally inked backgrounds. Every background in the game is drawn by hand and inked on massive 19x24 inch paper.
    • Hundreds of immersive sprites. Each major character has dozens of hand-drawn sprites that interact with backgrounds and capture a full range of lighting, emotion, environment, and outfit changes.
    MINIMAL SETUP
    • Processor: 1.8 ghz dual coreMemory: 2 GB RAMStorage: 2 GB available space
    • Memory: 2 GB RAMStorage: 2 GB available space
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    49.39$ (18%)
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    GAMERSGATE

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