Black Tabby Games 2024 State of the Union
[ 2024-06-17 18:55:51 CET ] [ Original post ]
All of the things we've had to keep under wraps have finally been unveiled to the public, so we thought it'd be a great opportunity to catch folks up on the workings of our studio for the past couple of years! A "State of the Studio" sounded too grim, so we're calling it a State of the Union instead, which still works, because we're just the two of us, and are married and spend all of our time making our games anyways. Link: https://medium.com/p/51a84536d604 A TL;DR if you don't want to read a 4,000 word essay on running an indie studio (though you shouuuuuld)
- We wrapped our full time work on Slay the Princess The Pristine Cut about a month ago, meaning we've been back at it for Scarlet Hollow for a little while now, but we've also been juggling that with unpacking at a new place and planning an actual wedding to make up for the one we had to do in our tiny apartment for covid reasons! A lot of life events had to be put on hold to make room for the 80 hour work weeks that were needed to keep the lights on for our studio. But everything is finally starting to stabilize!
- Prior to Slay the Princess being announced, Scarlet Hollow's funding was in a precarious spot (we were each making $5 an hour and that was going down every month). But now with Slay the Princess' success, we're able to comfortably self-fund the entire rest of Scarlet Hollow's development, meaning we get to stick to our original vision without publisher interference and without running the risk of having funding pulled. I'm not sure how much folks have been following studio closures in the game's industry this past year, but they've been absolutely merciless. While it was a struggle to stabilize without outside support, we're now in a much better position to make the games we want to make moving forward, which means we won't have to pull any punches with Scarlet Hollow's final acts ^^
- We'll be getting out the first alpha builds for Episode 5 to testers later this year, probably mid-fall.
- Episode 5 will come out some time in 2025, but we don't want to pin down any specifics until we're confident about our timing.
- Expect more regular updates as we move into July and August right now there's still a lot of script to go, which isn't very exciting from a sharing perspective (Episode 5 is multiple fantasy novels in length.)
Scarlet Hollow
Black Tabby Games
Black Tabby Games
When Episode 2 is Spooky Enough!
Indie Casual RPG Singleplayer EA
Game News Posts 122
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(2058 reviews)
https://scarlet-hollow.backerkit.com/hosted_preorders
https://store.steampowered.com/app/1609230 
Trapped in the dying Appalachian mining town of Scarlet Hollow for the funeral of your estranged aunt, you quickly find yourself at the center of a dark mystery that threatens your life and the fate of an entire town. Who lives, who dies, and the fate of an entire town rests on your shoulders.
Features
Features
- A heavily branching narrative where your choices matter. The relationships you forge and the decisions you make will dramatically alter your journey.
- Terrifying and funny. Charming characters and snappy dialogue flip to pulse-pounding horror at a moment's notice.
- A complex relationship system that changes how characters act around you. Characters don't just like or dislike you. Become friendly rivals, bitter adversaries, best friends, or mild acquaintances with everyone in town based on how you approach the story.
- Trait-based dialogue and role-playing. Scarlet Hollow's dialogue system is driven by role-playing elements that let you choose who you want to be. Are you quiet and observant? Hot and clueless? 21 different character builds change how you interact with the world and how your story unfolds.
- Original monster designs inspired by Appalachian myths and cryptids. You won't find any predictable vampires or zombies here.
- Five romance options. Whether you're into goths, dads, Youtubers, mysterious recluses, or lo-fi beats to study and water your plants to, we've got all your bases covered.
- Dozens of meticulously hand-drawn and traditionally inked backgrounds. Every background in the game is drawn by hand and inked on massive 19x24 inch paper.
- Hundreds of immersive sprites. Each major character has dozens of hand-drawn sprites that interact with backgrounds and capture a full range of lighting, emotion, environment, and outfit changes.
MINIMAL SETUP
- Processor: 1.8 ghz dual coreMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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