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Devlog #3 - Tooling Up

Originally published in 31/03/21 here Hello dear reader. This month is all about weapons.
If you are new here, first of all, welcome! Let me explain to you what these posts are all about. Each month we make a devlog talking about the current state of beta, updates to the game, news, and occasionally some other tidbits. This months main feature is the massive weapon updates that went live on the game a couple weeks ago, aptly named Tooling up for a night of this shit.
You know all those items like weapons and ammo that were just laying in your inventory since the beginning with no real use? Yeah, theyre all implemented now. The weapon content is huge and there were a lot of placeholders around, but with the launch approaching we finished up everything. Well, not finished finished, of course, after the launch therell be always more weapon content coming. I just meant we tied up all the loose ends.
Thats not all the update had, of course. We changed the interface for equipping and loading your weapons, making it a bit more visually appealing and user friendly; everything is now sortable and bundeable; and the weapon wear mechanic is also fully implemented. Yeah, now you have to actually clean and do some mainantace in your weapons once every while. And you can, of course, just let them break and buy new ones, if you feel like burning spending money. But man shall not live by weapon alone, so there was a lot more content on the updates this month. Palisade was technically released on the first day of March, but we covered that already in our last devlog, so check there in case you want to read about it. We introduced some new experimental combat tests, tweaked a little stuff in relationships with Zane (I saw this being asked a few times on Discord, so there you go), fixed the usual bugs and typos, and, as always, put a bunch of new art into the game. One big change this time is that we started to introduce images with different skin tones, which will automatically coordinate with your avatars skin tone!
In other news, cpd-wire is still going strong on Twitter. And yes, I know, we previously started broadcasting there and then ran out of steam a couple weeks in, as we didnt have the time to maintain it. Now weve brought someone in specifically to cover it, so this run is for real. We have some interesting plans for the station, so stay tuned.
Speaking of steam, if you want to make sure you dont forget our launch date, wishlist the game on Steam, well be releasing it in less than two months from now, on May 14th. As always, its been good. If you want to see all the updates and news as they are released, or participate in the discussion, just join our discord server, the community theres great. You can also check out our twitter page, we post there daily. And that was March. Thanks and till April!


[ 2021-04-26 11:04:19 CET ] [ Original post ]



cyberpunkdreams
Late Night Games
  • Developer

  • Late Night Games
  • Publisher

  • 2021-05-14
  • Release

  • Indie RPG Singleplayer
  • Tags

  • Game News Posts 279  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (870 reviews)


  • Review Score

  • https://cyberpunkdreams.com
  • Website

  • https://store.steampowered.com/app/1361680 
  • Steam Store



  • cyberpunkdreams Linux [1.1 G]

  • Public Linux depots

  • The city is spread before you, horizon to horizon, a vast sore squatting on the world. 24 million people, most of it lawless slum and favela. The last outpost of civilisation on the edge of the badlands. One of the most relevant, cosmopolitan cities in the world. Is it any wonder you ended up here?

    cyberpunkdreams is an evolving text-based role-playing adventure with countless opportunities, and endless chances for destruction. Take on the role of a lone wanderer sent to the gates of 2090s Cincinnati. The dirt and grit from the badlands coats your clothes - with your memories torn from you, all you have is a weapon across your back and a mission to complete.

    Enter a living, growing world, with new stories and other content each month, plus regular limited time events. You’ll always find new surprises waiting for you in Cinci's dark and dirty alleys.

    Who will you become in this cesspool of a city? Will you play the games and climb to the top, or be forgotten amongst the march of time and tyranny?




    Simple, uncompromising cyberpunk narrative
    Enter a future grounded in reality: a world distorted by corporations and dominated by poverty. This is down to the bone cyberpunk, as raw as it gets. Experience just a turn of a corner away from our own, whether you're a genre expert or getting into cyberpunk for the first time.




    Learn who you are through your actions & choices
    Your abilities are intrinsically tied to your successes and failures. There are a multitude of ways to solve each problem you’ll encounter -- what you choose impacts not only your chances of making it out alive, but also how your character grows and experiences the world.




    Choices have consequences, and the city remembers
    Your choices aren’t detached from the lives of the people around you. Richly detailed NPCs will evolve on their own, remember and react to the alliances you announce, the mercy you give and the morals you stand by. If you’re looking for a true lesson of consequence, you’ve come to the right city.




    Embrace yourself, flaws and all
    cyberpunkdreams offers a highly customisable character creation system that continues throughout your entire time in Cincinnati. From your clothes and equipment, to your loadout and cybernetics, you are free to constantly upgrade and augment yourself however you choose... if you've got the cash.

    With over 1.7 million words of content and updates at least once per month, you're in for one wild ride.
    MINIMAL SETUP
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