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Killer conscience

  • The game now records each type of kill you've made.
  • -- Your historical kills are guessed at.
  • Kills can now either be hidden or known.
  • You'll have to work to keep hidden kills hidden, or reveal them by choice.
  • Most NPC interactions are now based on known kills.
  • The clinic will now clear up any Evidence at the scene if you ask them to dispose of a body.
  • On the run cards for each area now appear in all place decks (although they've been renamed).
  • On the run cards now exist for the airport and bordertown.
  • A body can now sometimes be set as a closed area, which can alter the scene slightly.
  • Evidence no longer appears at the top right.
  • System down now forces a random option on you, instead of letting you choose.
  • If it's blocked, the neural interface now gives more info on hover about what's happening.
  • The SensPerience port is now considered to be an actual second port in your head, and not just for sorting spikes.
  • The main and secondary ports can now get spikes locked into them separately.
  • Refined some other things to do with neural interface locks.
  • You can now restart Cyberchurch if you refused Jax initially, or later on The Technician (use Manage your life).
  • You now get an old pick-up truck back from breaking up a logistics team, if you hired it from Smith.
  • You can now send an murder squad after an enemy in the Projects.
  • You can now work with your Projects murder squads via your inventory.
  • New tutorial content.
  • New artwork.
  • An additional performance improvement for cards with a lot of options.
  • Fixed buying heroin decreasing rather increasing Money for the Jags/Modes.
  • Fixed sometimes getting Course/Credit at the night school without a course active.
  • Fixed a problem with dissolving fire teams.
  • Fixed being able to equip spikes through cards if you're locked due to A dangerous game.
  • Fixed some minor bugs to do with chases.
  • Possibly fixed extra items being equipped sometimes when working with outfits.
  • Fixed a bug that meant clothing wear wasn't getting applied.
  • Fixed some potential corner cases to do with neural interface locks.
  • Fixed a potential timing inconsistency problem for events that use actions.
  • Fixed upcoming events sometimes being duplicated on game load.
  • Fixed a small problem on The pain.
  • Fixed a bug on Move your ass.
  • A few more typos fixed; thanks for the reports.


[ 2022-01-19 00:53:42 CET ] [ Original post ]

cyberpunkdreams
Late Night Games Developer
Late Night Games Publisher
2021-05-14 Release
Game News Posts: 283
🎹🖱️Keyboard + Mouse
Mostly Positive (887 reviews)
Public Linux Depots:
  • cyberpunkdreams Linux [1.1 G]
The city is spread before you, horizon to horizon, a vast sore squatting on the world. 24 million people, most of it lawless slum and favela. The last outpost of civilisation on the edge of the badlands. One of the most relevant, cosmopolitan cities in the world. Is it any wonder you ended up here?

cyberpunkdreams is an evolving text-based role-playing adventure with countless opportunities, and endless chances for destruction. Take on the role of a lone wanderer sent to the gates of 2090s Cincinnati. The dirt and grit from the badlands coats your clothes - with your memories torn from you, all you have is a weapon across your back and a mission to complete.

Enter a living, growing world, with new stories and other content each month, plus regular limited time events. You’ll always find new surprises waiting for you in Cinci's dark and dirty alleys.

Who will you become in this cesspool of a city? Will you play the games and climb to the top, or be forgotten amongst the march of time and tyranny?




Simple, uncompromising cyberpunk narrative
Enter a future grounded in reality: a world distorted by corporations and dominated by poverty. This is down to the bone cyberpunk, as raw as it gets. Experience just a turn of a corner away from our own, whether you're a genre expert or getting into cyberpunk for the first time.




Learn who you are through your actions & choices
Your abilities are intrinsically tied to your successes and failures. There are a multitude of ways to solve each problem you’ll encounter -- what you choose impacts not only your chances of making it out alive, but also how your character grows and experiences the world.




Choices have consequences, and the city remembers
Your choices aren’t detached from the lives of the people around you. Richly detailed NPCs will evolve on their own, remember and react to the alliances you announce, the mercy you give and the morals you stand by. If you’re looking for a true lesson of consequence, you’ve come to the right city.




Embrace yourself, flaws and all
cyberpunkdreams offers a highly customisable character creation system that continues throughout your entire time in Cincinnati. From your clothes and equipment, to your loadout and cybernetics, you are free to constantly upgrade and augment yourself however you choose... if you've got the cash.

With over 1.7 million words of content and updates at least once per month, you're in for one wild ride.

MINIMAL SETUP
  • Processor: AnyMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

4.12$ (17%)
1.00$ (80%)
8.47$ (15%)
8.29$ (17%)
0.50$ (90%)
2.98$ (85%)
3.00$ (70%)
2.49$ (83%)
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3.29$ (18%)
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3.76$ (62%)
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3.37$ (83%)
2.70$ (85%)
6.80$ (66%)
10.26$ (66%)
13.79$ (8%)
3.33$ (83%)
7.99$ (20%)
8.39$ (16%)
4.25$ (57%)
33.40$ (33%)
6.25$ (72%)
GAMERSGATE

[ 3464 ]

0.75$ (92%)
5.0$ (50%)
2.7$ (55%)
2.5$ (75%)
27.99$ (30%)
23.99$ (20%)
10.0$ (80%)
3.0$ (70%)
1.2$ (85%)
17.59$ (20%)
0.99$ (50%)
1.2$ (80%)
2.5$ (50%)
19.24$ (45%)
5.0$ (75%)
3.0$ (50%)
3.48$ (83%)
2.5$ (90%)
0.9$ (77%)
2.0$ (60%)
9.9$ (67%)
4.5$ (85%)
12.79$ (20%)
19.79$ (34%)
3.0$ (80%)
9.99$ (50%)
3.75$ (85%)
15.99$ (20%)
1.25$ (75%)
6.25$ (75%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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