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Lots of small tweaks this time and fixes. The main feature is Looking for something?, a new card mainly aimed at newer characters, Most of the work for the last month has gone into Zara. She's now fully in testing and will be released to everyone else very soon. Read the full changelog below New card, Looking for something? Projects murder squads have been brought up to standard. There are four new supply packets, all with uses. You now have access to Projects brawlers. Cluster has had a little work. Interstate has had a tiny bit of work. Limited very late lessons at Covedale. Increased the impact of coursework at Covedale. There's a new pair of quirks from which to choose. You can now spend Following in another's footsteps to start choosing mutations early. More options for carrying or stashing your headgear. - Carrying it, bagging it or using a luggage rack on a bike. You've always been able to stash it in a vehicle. Small new mechanic for if you have an implant go offline. Prevented exploits for staying awake forever. - These were never to your advantage anyway. Made some small tweaks to your puppy. Added more info to weapon tooltips. New artwork. Some small performance improvements. Fixed using Slums brawlers sometimes reducing their team's quality to zero. Fixed not being able to equip a navel chain. Fixed the quick access inventory getting reordered when locking it. Fixed New flesh showing Meld effects even if you've not used Meld. Fixed a rare situation where Pimps & Prostitutes/Aftermath wouldn't trigger. Fixed some keyboard shortcuts firing with the ctrl key pressed when they shouldn't. Fixed slots in the left hand panel rarely failing to appear or disappear when they should, Fixed some typos and other minor bugs. Thanks for the reports!
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