2023 November: More Art and Animations plus UI/UX improvements
Gareth is fine-tuning Annikas animations, especially with the player's use of gadgets. The latest update allows players to push against the wall, revealing a different angle for the character. This enhances the player's movement, adding a great overall feel. As previously mentioned, for now, it's primarily an aesthetic feature, but it may evolve into practical abilities like shimmying along thin edges or making the player less visible to certain enemies, providing a strategic advantage.
We've updated the Titan enemy's appearance to match the style of the new 'Annika' player design. This involves using bold shapes, removing outer strokes, and avoiding detailed shadows. We added the visor from the Feared character to the Titan, creating the impression of horse blinders. Accompanied by a suit of armour, this emphasizes the creature as a formidable foe, highlighting the Titan's domestication and control under the Feared.
We've introduced ragdolling to the main character to create funny death animations. The fun factor increases when the ragdoll animations are over-the-top and exaggerated. Getting a visually appealing ragdoll for top-down 2D required some tweaking, but adding it was generally straightforward, thanks to Spine's ready-made components. Ragdoll animations contribute to death animations, eliminating the need for numerous keyframed variations.
Certain enemies have gained the ability to open specific doors obstructing their path, showcasing increased intelligence. This ability occurs both during their standard patrol route and when in pursuit, making it challenging to evade by moving into another roomthey will locate you! The addition of AI features enhances the enemy's intelligence, contributes to a livelier gaming experience and elevates the overall replay value.
In the save slots screen, players can utilise different slots to keep their co-op run with a friend separate from their solo run. Each slot shows the time stamp of the save with a screenshot of the level to help give more context and remind you where are in the game at a glance.
The character customisation screen has undergone some comprehensive UX improvements, addressing issues related to adding and removing controllers. These enhancements aim to seamlessly transition from the main menu to the game, ensuring a more intuitive and user-friendly experience. Moving forward, we plan to implement additional features that allow players to customise their characters more extensively, such as the ability to personalise various elements such as hairstyle, colour, outfits, skin tone, and accessories.
If you want the latest on Out of Sight and any of Mainframe Games projects make sure to follow us on Discord and X.
[ 2023-12-06 20:34:00 CET ] [ Original post ]
More Annika Animations
Gareth is fine-tuning Annikas animations, especially with the player's use of gadgets. The latest update allows players to push against the wall, revealing a different angle for the character. This enhances the player's movement, adding a great overall feel. As previously mentioned, for now, it's primarily an aesthetic feature, but it may evolve into practical abilities like shimmying along thin edges or making the player less visible to certain enemies, providing a strategic advantage.
Titan Character Redesign
We've updated the Titan enemy's appearance to match the style of the new 'Annika' player design. This involves using bold shapes, removing outer strokes, and avoiding detailed shadows. We added the visor from the Feared character to the Titan, creating the impression of horse blinders. Accompanied by a suit of armour, this emphasizes the creature as a formidable foe, highlighting the Titan's domestication and control under the Feared.
Player Ragdolling
We've introduced ragdolling to the main character to create funny death animations. The fun factor increases when the ragdoll animations are over-the-top and exaggerated. Getting a visually appealing ragdoll for top-down 2D required some tweaking, but adding it was generally straightforward, thanks to Spine's ready-made components. Ragdoll animations contribute to death animations, eliminating the need for numerous keyframed variations.
New Enemy AI Feature
Certain enemies have gained the ability to open specific doors obstructing their path, showcasing increased intelligence. This ability occurs both during their standard patrol route and when in pursuit, making it challenging to evade by moving into another roomthey will locate you! The addition of AI features enhances the enemy's intelligence, contributes to a livelier gaming experience and elevates the overall replay value.
Save Slots
In the save slots screen, players can utilise different slots to keep their co-op run with a friend separate from their solo run. Each slot shows the time stamp of the save with a screenshot of the level to help give more context and remind you where are in the game at a glance.
Character Customisation Screen
The character customisation screen has undergone some comprehensive UX improvements, addressing issues related to adding and removing controllers. These enhancements aim to seamlessly transition from the main menu to the game, ensuring a more intuitive and user-friendly experience. Moving forward, we plan to implement additional features that allow players to customise their characters more extensively, such as the ability to personalise various elements such as hairstyle, colour, outfits, skin tone, and accessories.
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If you want the latest on Out of Sight and any of Mainframe Games projects make sure to follow us on Discord and X.
Out of Sight
Mainframe Games
Mainframe Games
Yes
Indie Strategy Singleplayer Multiplayer Coop
Game News Posts 22
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
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https://outofsightgame.com/
https://store.steampowered.com/app/1622570 
Your ship has been hi-jacked by a clever and aggressive alien space cult. Observe the enemy's behaviour and outwit them using stealth tactics and hi-tech gadgets. Plan your escape with a friend in co-op, or go it alone in this 2D top-down action-stealth game.
Observe Alien Behaviour
Use Specialised Gadgets
Hide
MINIMAL SETUP
- OS: Linux 64 bit
- Processor: 64 Bit
- Graphics: DedicatedAdditional Notes: Tested on Ubuntu 20.04 LTS but it should run on any Linux distro.
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