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Dev blog 56 - Achievements

Hey folks! Todays post was written by Mat again, as we recently started looking into adding achievements. We needed a preliminary design for these, and since Mat has done some of it, we pressured him into writing a bit about it. Just note that the achievement icons and requirements below are all WIP and mockups, nothing surrounding them is final yet. --- Achievements have become expected in most modern games and platforms, as a way to celebrate a victory or to let your player know that they did something noteworthy or rare. To some players, its a neat surprise. To others, its sort of an objective to pursue in itself! Each game has its own design philosophy though. Heres a bit on ours: We believe that achievements work best as little breadcrumbs that you offer the players to let them know what sort of level of play can be expected if they want to become true masters of the game. Sometimes this is letting them know that a battle can be won without losing health, or that you can reach a certain level Or hey, sometimes is just playing the game a lot, and in different ways! In that space, we created 5 different categories for Achievements. 1) Tactical Skills These represent complex combos or actions that take some effort to pull, but if you can do them consistently, you will have an easier time in the Tactical layer. We also add particularly impressive feats, here, like surviving a tough battle without losing a hero. Heres an example:
A player that wins that achievement learned something neat: some of the abominations can be weaponized against their allies, and knowing how to do it consistently will help you out! 2) Strategy Challenge With these, we want to celebrate unusual luck or resource management during your travels. These achievements will direct you to some expectations, but also let you know that you are having a noteworthy run.
Getting the fairies to cooperate is rough, but will pay off! 3) Grind Sometimes, youve played the game so much and did things for so long, that we want to give you a bit of a thank you, its all - we hope you had fun!
4) Progress Roguelikes can be a bit daunting, but part of the game is inching your way into a new zone or finishing an unlock. These achievements celebrate that!
5) Oddities Finally, there are some events or actions that are just plain unusual? Rare, hard to do, or just dumb! But hey, at least you got an achievement out of it.
But yeah! We have around 50 entries for launch being prepared, with their technology being implemented as we speak. Got any ideas? Any suggestions? Let us know! --- Working on achievements must mean were closing in on release, right? :) Thanks for reading! Join our Discord server if you wanna make any suggestions. Were all there and happy to chat. Mat & MarkoP https://store.steampowered.com/app/600610/The_Hand_of_Merlin/


[ 2021-02-17 11:57:55 CET ] [ Original post ]

The Hand of Merlin
Room-C Games Developer
Versus Evil Publisher
2021-05-11 Release
Game News Posts: 132
🎹🖱️Keyboard + Mouse
Mostly Positive (293 reviews)
Public Linux Depots:
  • GameBin_Linux [91.57 M]
  • Common_Linux [23.65 M]


The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.


Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).


Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.




Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.


Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.




As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.


Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.


From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.



Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.


There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

MINIMAL SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
RECOMMENDED SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS