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Hello there!
With our change to the UI, we took the opportunity to also consolidate some information into one screen. Last week we talked about achievements, and in blog post 43 we talked about unlocking heroes. We mentioned that well need a way to show the progress for unlocks, and the Codex is our solution to this.
When we initially created the hint popup dialog, we knew we wanted a way to also see all previous hints. Our first idea was to put this information into the book as an extra chapter on the right side. As time went on, our understanding of what we want with it changed, and so now weve put all meta information into the Codex, while all in-world information is viewed through the book. The book shows the information about your warband and has controls for ranking them up, as well as the interaction with encounters.
The codex has 4 tabs. The first one shows hints for the overworld map or the fights, depending on whether youre on the map or in a fight. We intend to update this so all hints always show up there regardless of your current location.
The other tabs track information about unlockables. The first and most obvious ones are the achievements. We dont yet have them in the game, but its on our plate for next month. We just need to make a set of icons for them and link them all up with a set of hardcoded requirements. Excuse the temporary text here :)
The heroes tab lists the unlocking progress of all your heroes. Our first implementation of this was a dead button that just showed a tooltip with all this information in it, which was not particularly good :D Knowing wed have to add an achievement tab anyway, and they both use the same underlying system for unlocking rewards, it was a simple thing to just use the same layout for the heroes. Note here that while Morgan is unlocked (by default), his Prowess is still locked. It has a temporary description here, but the idea is you have to start and finish the game with a hero in order to unlock his Prowess.
Finally, a tab that we never even talked about having, but once I had the idea, everyone was on board with it. The relic tab tracks all relics youve found on your journey and owned at least briefly. Here you can see the characteristics of all relics, which might help you find interesting combinations of relics on specific character builds, and maybe something to chase for the collectors out there.
Do let us know what you think about the whole concept on our Discord server. Were very open to feedback and scrutiny.
MarkoP
https://store.steampowered.com/app/600610/The_Hand_of_Merlin/
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