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Dev blog 58 - Al-Andalus world map

Hey folks! Its been a while since weve shown how the world progresses as you go through the game. Once you finish the snowy mountainous zone of Marca Hispanica, youll land (not literally because you werent flying) in the sandy region of Al-Andalus. Unlike some other zones, Al-Andalus doesnt have an overarching story outside of just getting to the end. This is explained upon entering the zone, as Al-Andalus is almost overrun with the Corruption. (The map visuals aren't final yet, we're still working on making it prettier!)
The atmosphere in Al-Andalus is bleak, filled with encounters that convey struggle against the forces of Corruption and attempts to survive the onslaught. Most of the nodes in the zone will be corrupted, and the rare uncorrupted node will be a welcome respite with no inherent danger. The progression from Albion to Al-Andalus should be clear: Albion has the occasional corrupted node which almost guarantees a fight against the abominations, while Al-Andalus has the occasional uncorrupted node, guaranteeing no fights. That doesnt mean all corrupted nodes have fights, its just that the roles and their implications on having to fight are reversed. Al-Andalus doesn't feature human enemies, as all humans are focused on fighting the Corruption.
We also played a bit with some encounter constructs in this zone. Theres one short stretch of the journey where you can go to an island city. Its a set of several handmade encounters that only appear there, with two of them being over water. These will have custom encounters with internal variations so every visit feels different across sessions.
The way Mat has setup the combat progression is also interesting. Each zone adds a new mechanic (so to speak). At the end of zone 1, you fight the first large unit. During zone 2, you see large units during standard combat encounters, and at the end, youre introduced to waves of units that appear during combat. During zone 3, wave spawning is used in most combat encounters, and at the end of the zone, we introduce a mechanic youll need to defeat the boss in the last zone. Im not going to talk about this mechanic, as I want to keep at least some unknowns for all the people who read these blog posts. If youve been reading them all so far, youd have seen a lot of things the game has to offer, along with their evolution during the last year of development. Id like to keep at least some things untold via blog posts, doesnt make sense to spoil it all, eh? :) Thanks for reading! If youve got any questions or want to comment on anything really, join our Discord server and ask/suggest/complain/praise/hang out. The whole team is there. MarkoP https://store.steampowered.com/app/600610/The_Hand_of_Merlin/


[ 2021-03-03 11:59:44 CET ] [ Original post ]

The Hand of Merlin
Room-C Games Developer
Versus Evil Publisher
2021-05-11 Release
Game News Posts: 132
🎹🖱️Keyboard + Mouse
Mostly Positive (293 reviews)
Public Linux Depots:
  • GameBin_Linux [91.57 M]
  • Common_Linux [23.65 M]


The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.


Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).


Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.




Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.


Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.




As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.


Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.


From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.



Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.


There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

MINIMAL SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
RECOMMENDED SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
GAMEBILLET

[ 5974 ]

16.96$ (15%)
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31.69$ (47%)
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42.45$ (15%)
16.54$ (17%)
14.42$ (15%)
2.92$ (81%)
16.79$ (16%)
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[ 1644 ]

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4.95$ (67%)
0.56$ (81%)
5.0$ (75%)
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0.63$ (87%)
3.33$ (52%)
1.0$ (80%)
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3.28$ (78%)
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5.0$ (50%)
1.8$ (90%)
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9.34$ (38%)
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0.37$ (63%)
2.0$ (90%)
7.5$ (75%)
5.0$ (75%)
12.0$ (60%)
1.13$ (62%)
6.0$ (60%)
9.37$ (63%)
MacGamestore

[ 1805 ]

54.99$ (8%)
36.79$ (9%)
1.19$ (80%)
64.99$ (19%)
1.19$ (88%)
1.19$ (60%)
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1.19$ (88%)
65.99$ (12%)
15.99$ (20%)
4.99$ (75%)
16.39$ (18%)
21.99$ (12%)
1.19$ (88%)

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