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Dev blog 71 - Design direction

Hey yall! This week we bring you another post from Mat, this time about his direction on designing the passive status effects for heroes. --- As we discussed in the last blog post, our first major attempt to improve the longevity and complexity of combat is the creation of passive status effects for each character. Today, I want to talk a bit about where we stand on that and some of our ideas. We want each passive to address two distinct issues: (1) provide another degree of customization to your loadouts, and (2) modify expected gameplay to a meaningful level. More simply, we want passive effects to make your gameplay a bit different depending on your loadout. We designed and implemented a few, and they are being tested internally to see if they are good enough for us to show you in the following weeks, accompanied by some extra gameplay/balancing changes we mentioned. The design model had a rather simple directive: each class has at least 2 ways it can do its job, and two of the characters spearhead that effort while the other offers an alternate take. Here are some examples For the Warrior characters, they are all about being able to pursue and disrupt enemies and survive multiple heavy blows. To do this job correctly, survivability is key. Safir aims for consistency: The Paladin passive allows him to react when he loses all armor points, and restores the use of his defensive skills, giving him a second wind in a complicated situation. The Rangers are always about damage, but they have many tricks up their sleeves. While some builds for them are oriented towards mobility and good use of cover, Salims passive, Measured Shooter, increases his damage every round that he doesnt move - something that will work well with his base ability, that increases his range. Mystics are varied, but in general, they make sure their allies are doing the best they can, either by healing, increasing power, or making sure enemies arent as effective. Morgan Tudd, ever the dedicated healer, sports the Druid Physician passive, allowing his base attack to heal allies adjacent to his target, making even his damage have a defensive use. Hopefully, you can see what we are going for! Furthermore, we want to entangle the power of each of these passives with the new meta progression cycles we are designing for, but even then, all the numbers are subject to change and balancing. As long as each character feels better suited to a specific gameplay style, or evokes a different feeling, we know we are going in the right path. --- This is all coming in a major patch in a couple of weeks. Join our Discord server! MarkoP https://store.steampowered.com/app/600610/The_Hand_of_Merlin/


[ 2021-06-02 11:15:18 CET ] [ Original post ]

The Hand of Merlin
Room-C Games Developer
Versus Evil Publisher
2021-05-11 Release
Game News Posts: 132
🎹🖱️Keyboard + Mouse
Mostly Positive (293 reviews)
Public Linux Depots:
  • GameBin_Linux [91.57 M]
  • Common_Linux [23.65 M]


The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.


Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).


Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.




Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.


Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.




As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.


Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.


From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.



Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.


There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

MINIMAL SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
RECOMMENDED SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS