New features / content: Overhauled Hero Skill trees: new skills are added for each class, most old ones made stronger. Added unique passive effects for each Hero. These provide more strategic depth even for level 1 Heroes, and also make individual Heroes more unique. Added alternative skirmish map versions for all regular combat encounters in Albion. Crash fixes: Fixed a possible crash with voiceover textboxes when clicking on them furiously. Quality-of-Life improvements: Difficulty selection screen now has a Back button. Added a notification when an Essence is gained. Redcap's Gaze ability now makes the camera follow a trail towards the target, to make it easier to notice which unit is Gazed. The action bar sidebars now save their opened/closed state. Slightly decreased font sizes for ability and effect tooltips to accommodate for cases of many stacked effects. General fixes: Fixed some compatibility issues when using Windows Mouse Keys to emulate the mouse via keyboard. Fixed a bug where destructible cover could be destroyed around the caster by abilities that destroyed cover in general. Non-default Move abilities such as Sprint and Translocation will now also preview hit chances from the destination tile. Fixed a bug where the portrait hover texture was visible when undoing movement. Fixed several minor glitches on various UI element textures. Added some new VFX for the Core View and Hero Roster in Lobby. Fixed an issue where some sounds would sometimes not be played when switching levels. Fixed a bug where you could press backspace to prematurely end the AI turn. Optimized some FPS drops on a cliff skirmish map in Albion. Gameplay balancing: Abominations now have stronger stats in later zones to account for increased player power via Hero passives. Status effects of the same type granted through encounters now stack. Vulnerable debuff from Cockatrice's Bad Omen will no longer stack. Aura-granted effects (such as from re-casting Mystic's Hallow before it expires) will no longer stack, but instead refresh their duration.
[ 2021-06-16 15:54:36 CET ] [ Original post ]
- GameBin_Linux [91.57 M]
- Common_Linux [23.65 M]
The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.
Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).
Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.
Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.
Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.
As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.
Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.
From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.
Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.
There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.
https://store.steampowered.com/app/600610/The_Hand_of_Merlin/
- OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
- OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
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