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New features / content: Overhauled Hero Skill trees: new skills are added for each class, most old ones made stronger. Added unique passive effects for each Hero. These provide more strategic depth even for level 1 Heroes, and also make individual Heroes more unique. Added alternative skirmish map versions for all regular combat encounters in Albion. Crash fixes: Fixed a possible crash with voiceover textboxes when clicking on them furiously. Quality-of-Life improvements: Difficulty selection screen now has a Back button. Added a notification when an Essence is gained. Redcap's Gaze ability now makes the camera follow a trail towards the target, to make it easier to notice which unit is Gazed. The action bar sidebars now save their opened/closed state. Slightly decreased font sizes for ability and effect tooltips to accommodate for cases of many stacked effects. General fixes: Fixed some compatibility issues when using Windows Mouse Keys to emulate the mouse via keyboard. Fixed a bug where destructible cover could be destroyed around the caster by abilities that destroyed cover in general. Non-default Move abilities such as Sprint and Translocation will now also preview hit chances from the destination tile. Fixed a bug where the portrait hover texture was visible when undoing movement. Fixed several minor glitches on various UI element textures. Added some new VFX for the Core View and Hero Roster in Lobby. Fixed an issue where some sounds would sometimes not be played when switching levels. Fixed a bug where you could press backspace to prematurely end the AI turn. Optimized some FPS drops on a cliff skirmish map in Albion. Gameplay balancing: Abominations now have stronger stats in later zones to account for increased player power via Hero passives. Status effects of the same type granted through encounters now stack. Vulnerable debuff from Cockatrice's Bad Omen will no longer stack. Aura-granted effects (such as from re-casting Mystic's Hallow before it expires) will no longer stack, but instead refresh their duration.
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