





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
This post is written by Mat, our gameplay designer.
Hello there! Mat is back to talk design.
If you guys ever read our soft roadmap, youll remember that another major content patch that we want to do is the addition of a few new enemies - a chunky new abomination, and some support bandits.
It's great to be able to design a whole new enemy set after seeing the game live for a few months. We learned a lot about how players engage with the game, their favorite strategies and skills, etc. We can now create a creature specifically tailored to challenge the meta!
So, let me introduce you to the Basilisk, our new abomination!
It serves as a chunky sniper-type. Very high range, likes to take cover, and has some damage-over-time properties, choosing to lay down some poison-type abilities while growing its own power with the Toxin Buildup passive, which increases his damage every turn. Itll be featured on Marca Hispanica onwards, taking the same slot as Thorntoad. (if you didnt like the chunky guy, then rejoice!)
However, he is not without limitations. His Toxin Buildup passive can be reduced by melee attacks, giving your Warriors another way to deal with the threat.
To accompany that new addition, we are also introducing two Mystic Bandits, the Enchanter and Witch for Albion and Marca Hispanica respectively.
While not particularly resilient, they can heal, empower and even give more AP to the other bandits, requiring your attention at all stages of a match, and offering a bit of a different strategy for your human enemies.
But that's not all. As we introduced some power creep when redesigning skills and passives, we gave the players a lot of new toys to play with, but the enemies didnt keep up. Yeah, we made them a bit stronger, but we could do better. Im not going to spoil everything, but we changed how some of the enemy passives work a bit, from the dreaded Wyverns Elusive, to Behemoths Bloodlust, making them more in line with the current direction of the game, and addressing some of the more common feedback we received.
Expect the major patch soon, and please let us know what you think in our Discord server.
We're excited to give you some new challenges to face!
Mat
[ 6081 ]
[ 1294 ]
[ 4061 ]