TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
The Hand of Merlin
Room-C Games Developer
Versus Evil Publisher
2021-05-11 Release
Game News Posts: 132
🎹🖱️Keyboard + Mouse
Mostly Positive (293 reviews)
Public Linux Depots:
  • GameBin_Linux [91.57 M]
  • Common_Linux [23.65 M]
Dev blog 91 - Hardmode progress

This post is written by Mat, our gameplay designer. Hi there! Preparations are almost done with our Hardmode update, dubbed affectionately as The End Times. Hope you are as excited about it as we are! Last week, I called for some beta testers to play our initial attempt at Hardmode, to figure out how they felt about the whole thing. We got a few people through Discord, we added our own internal players and some of Versus Evil Heralds - our most vocal supporters in social media. Im always pleased to discuss game design and balancing with our players, and this event was quite productive already. Heres some of our takeaways: Presentation - Curses and Blessings: we introduced the Curses and Blessings screen when you clicked on the Hardmode banner at difficulty selection. This was deemed a bit odd: I already selected a difficulty mode, so whats with these customization tools? How do I just play Hardmode? was the overall feeling. We took that as a bad sign and changed how it's presented. Now, when choosing Hardmode, youll be presented with a second choice: Regular, or Hardmode+, which DOES feature the Curses and Blessings screen, as seen on our previous blog posts. We hope that clarifies it. Dire Wyverns Ambushes: if you played our game, youll know what Im talking about. Wyvern has this capacity of jumping behind your squishy characters to take a bite out of them. If your encounter started up with the enemies taking the first turn, that means you already have quite a problem on your hands! The issue came when Dire Wyvern did the same thing. The extra damage plus his Opportunist passive meant that he could melt down your characters before you could take a single action! Bad design! The simplest solution (which we also applied to regular Wyvern) was to add a starting cooldown to the skill, so it only comes into play around the second turn. While this helps, we also took a look at the map and made some adjustments for fairness. With so many maps, not all can be winners, eh? Keep an eye out for unfair situations, and let us know! Rewards when Abandoning a Run: This one is a bit fuzzy. As you know, Curses and Blessings require Essence to work, and we are going to reward players for playing Hardmode - the more zones you clear, the more Essence you gain. Now, something happened with one of our Discord players: after beating Behemoth in Albion, he ended up abandoning a run in Marca Hispanica. He was quite surprised to find out that, under our initial rule, youd only gain Essences after you lost a run! Abandoning, we reasoned, shouldnt be rewarded. Well, we talked it through a bit and decided to just let it be, for the sake of avoiding frustration: now, you earn the Essences even if you abandoned the run. Other Tweaks: we still made time to make some tweaks here and there. Rolands Horn is getting another iteration, Wilfred and Safir got some small buffs, Bleeding now has larger stack sizes, that sort of thing. Were also investigating some larger changes to the Supplies system, which well focus on after Hardmode is live. Keep an eye out for blog posts on that! And thats it for now! As were finishing up the biggest systems in the game and approaching a full release, feedback is quite important to polish up abilities and clarify UX. Thank you so much for the support so far. We still want to do another week of testing before we show you the final result, so we appreciate the patience, and if you havent, join our Discord server and watch The Hand of Merlin happen before your very eyes! Mat


[ 2021-10-20 11:02:01 CET ] [ Original post ]


The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.


Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).


Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.




Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.


Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.




As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.


Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.


From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.



Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.


There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

MINIMAL SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
RECOMMENDED SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS

GAMEBILLET

[ 6080 ]

7.44$ (17%)
12.44$ (17%)
24.59$ (18%)
15.11$ (24%)
16.96$ (15%)
5.03$ (16%)
12.44$ (17%)
16.79$ (16%)
16.57$ (17%)
16.57$ (17%)
8.54$ (57%)
5.03$ (16%)
12.42$ (17%)
24.87$ (17%)
8.20$ (86%)
8.54$ (79%)
4.95$ (17%)
24.87$ (17%)
3.93$ (21%)
13.14$ (12%)
17.59$ (12%)
13.02$ (13%)
17.54$ (12%)
20.99$ (16%)
25.47$ (15%)
4.24$ (92%)
12.42$ (17%)
12.59$ (16%)
33.17$ (17%)
5.03$ (16%)
GAMERSGATE

[ 1321 ]

0.85$ (91%)
0.64$ (87%)
4.25$ (83%)
1.58$ (77%)
3.4$ (83%)
1.58$ (77%)
1.58$ (77%)
8.8$ (65%)
1.13$ (96%)
1.28$ (79%)
1.58$ (77%)
0.58$ (92%)
1.58$ (77%)
0.34$ (91%)
0.58$ (92%)
1.28$ (91%)
7.73$ (45%)
8.5$ (66%)
1.58$ (77%)
6.6$ (74%)
1.58$ (77%)
1.58$ (77%)
0.58$ (92%)
1.7$ (91%)
3.19$ (79%)
1.74$ (91%)
0.43$ (91%)
1.02$ (91%)
1.58$ (77%)
1.58$ (77%)
MacGamestore

[ 4049 ]

1.09$ (84%)
23.96$ (20%)
1.19$ (88%)
2.49$ (88%)
2.98$ (85%)
1.19$ (88%)
1.09$ (95%)
0.99$ (80%)
15.99$ (20%)
7.48$ (75%)
21.99$ (12%)
1.49$ (85%)
17.49$ (20%)
1.49$ (75%)
49.99$ (17%)
1.09$ (78%)
8.99$ (10%)
17.49$ (13%)
0.89$ (87%)
1.99$ (90%)
1.49$ (85%)
14.29$ (76%)
0.99$ (90%)
1.19$ (88%)
2.29$ (85%)
1.49$ (85%)
2.98$ (85%)
5.99$ (80%)
8.99$ (10%)
1.99$ (80%)

FANATICAL BUNDLES

Time left:

356362 days, 0 hours, 51 minutes


Time left:

18 days, 7 hours, 51 minutes


Time left:

28 days, 7 hours, 51 minutes


Time left:

33 days, 7 hours, 51 minutes


Time left:

17 days, 7 hours, 51 minutes


Time left:

39 days, 7 hours, 51 minutes


Time left:

13 days, 7 hours, 51 minutes


Time left:

13 days, 7 hours, 51 minutes


Time left:

47 days, 7 hours, 51 minutes


HUMBLE BUNDLES

Time left:

6 days, 1 hours, 51 minutes


Time left:

8 days, 1 hours, 51 minutes


Time left:

16 days, 1 hours, 51 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE