





Titled Gathering of the Gods, the latest update introduces new features to the game including two new Guardians to aid you in your quest to stop the Cataclysm: Oberon and Atlantes.
As the king of faeries, Oberon communicates only through an emissary, but watches the battlefield closely. Treating the flora and fauna well gains his favor and raises your Faerie Reputation. The value of which can produce either a blessing or a curse upon the party later on.
Atlantes is a cosmic being like Merlin himself, but one who is not particularly bothered by the fall of each world. Amused by Merlins desire to save worlds, Atlantes provides aid to the party, but conceals his true motivations.
Each Guardian bestows a unique benefit upon the party, and gives you access to an array of powerful new spells to thwart the invading abominations.
The Gathering of the Gods update also adds a brand new Nourishment system, an upgrade to the current Supplies resource. You will now get stacking buffs (or de-buffs) based on how long you travel well-stocked or poorly stocked. These attributes will affect Heroes combat stats in a significant way!
New Relics are also introduced in the update along with sound effects for encounter events and improved visual effects for several existing spells.
In addition to these new features, the latest update will also include various small bug fixes, optimizations, and balancing:
Full Patch Notes Early Access Build 676569
New features:
- Added two new unlockable Guardians: the scientifically-minded Atlantes, and Oberon, king of the Faeries. And between the two, 18 new Spells total!
- Added the Nourishment system. Players will now get stacking (de)buffs based on how long they travel well-stocked, or poorly-stocked. These (de)buffs will affect Heroes combat stats (health and armor) in a powerful way.
- Added six new Relics: Jade Statuette, Orpheus Set, Giant Cauldron, Irish Gorget, Selkie Medallion and Tudwal Whetstone.
- Added sound effects for encounter events, such as the bells tolling during Faerie encounters.
- Improved the visuals of several existing Spells.
- Fixed a rare crash in combat, related to ground effects.
- Fixed a bug causing Windows Mouse Keys to not work correctly with the game.
- Fixed a bug where Safirs Paladin passive would pick its target in a deterministic way, rather than randomly (as is the intention).
- Fixed a bug where enemy prepared shot abilities could be started while under the Staggered status effect.
- Fixed a bug which could allow the C-Combo achievement to be awarded when not intended.
- Fixed a bug where the camera would not focus on the unit being selected (such as when pressing the Tab button to cycle through units).
- Fixed a bug where the tooltips in the Journal could flicker in some cases.
- Fixed a bug where relic and spell abilities on the Action Bar would show keyboard hotkeys even when using a gamepad.
- Fixed a bug where the map legend could show its tooltip if the currently visited node was underneath it while using a gamepad.
- Fixed an issue with the Mans Best Friend encounter where the options/outcomes could potentially loop indefinitely.
- Reduced the memory footprint of various combat maps, which also improves performance.
- Added an option to confine the mouse to the games window, available in the in-game menu.
- Removed the unit fill/outline buttons from the Action Bar and added them instead into the Gameplay tab in the Options menu, to help reduce combat UI clutter.
- The Lobby and Journal UI now fully support navigational-style control when using gamepads, which should feel more intuitive to players accustomed to console dashboard UIs.
- Removed various references to mouse/keyboard controls from hints (and embedded images) when using a gamepad.
- Added display of players name (Steam profile name) to main menu, options and in-game menu.
- The undo operation in combat should now work with a broader selection of movement skills and movement-interacting effects, such as Tariqs Bladedancer passive, Rangers Sprint skill tree, and various relics.
- Changed targeting rules for Rangers Volley skill (and its upgrades), so its more in line with similar skills for different classes.
- Hero passives (and some other non-scaling effects) no longer have stacks associated with them, to clarify their static nature.
- Slightly increased enemy stats in Marca Hispanica and Al-Andalus as counter-balance to the overall buffs of the Nourishment system.
- Hard Mode no longer requires 3 Supplies per character per node jump. Instead, the Dread Marches modifier is reworked to increase the amount of Supplies required per jump.
- Redcaps tooltip should now better describe its ooze effect.
- Dire Redcap no longer restores health from its own oozes.
- Ranged bandits should now slightly prefer to shoot decoys over Heroes (but its still not a guarantee).
- The Reflex Bow, a blacksmith upgrade option for Rangers, no longer relies on a conditional damage effect, now being a flat increase to Power.
- Warriors Lunge skill (and its upgrades) now only costs 1 AP, but has reduced movement range.
- Warrior Heroes should now only gain 2 Health per level up, down from 3.
- Heroes hired during encounters will now use a random unlocked prowess, assuming at least one prowess for the hero is unlocked.
- Effects associated with Mystics Martyrdom skill now only affect allies, not the caster.
- Grail of Piety. Instead of reducing Cooldowns when healed, it now increases all healing by 40%.
- Grail of Honour. Instead of a refresh effect when killing the last hitter, it now uses a duel mechanic, where the target of your last attack deals less damage to other units.
- Circlet of Gold. Increased cost to 60 gold (up from 50).
- Increased the cooldown of Morganas Sacrifice spell to 4 turns (up from 1).
[ 2021-12-08 20:09:35 CET ] [ Original post ]
- GameBin_Linux [91.57 M]
- Common_Linux [23.65 M]
The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.
Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).
Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.
Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.
Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.
As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.
Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.
From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.
Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.
There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.
https://store.steampowered.com/app/600610/The_Hand_of_Merlin/
- OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
- OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
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