TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Dev blog 111 - Final Boss Redux

Hi all, It's Robert again - but now, I've put on my "game designer" hat and tackled the Final Boss! (To help out our other game designer who is, of course, knee-deep in the mucky innards of Endless Mode.) In any case, we had heard feedback that the battle of Jerusalem felt a little lackluster. We had also heard from some players that they didn't feel much of a pull to do another run after having beaten the game once or twice. So, we sought to change that. We set out to accomplish these two things: 1) Make the final battle feel more epic, and more engaging. To achieve this, the mechanics of the final battle are now quite different. Of course, all the recognizable elements are still there: there are still Pylons, and you still have to use the Holy Grail to strip the Pylons of their immortality, and you still feed the Grail mana by killing Abominations that keep pouring in. But this is where the similarities end! Before, each Pylon was relatively easy to kill, and while they came in ten different flavors, their differences did not really require you to change up your approach. Other than that, the boss itself was just a background entity which did not participate in battle directly. But the new, redux'd battle will have you face off against the eldritch monstrosity head on! The fight itself has 3 main phases. The first phase is a single Mega-Pylon: a massive, living structure, with a lot of Health/Armor and tons of damage potential. There are two variants, and both have unique reaction abilities that you cannot ignore. One will prepare a ray attack against the attacker each time it's hit, meaning you have to be careful with your action points or you'll get stuck in the blast zone and ripped apart. The other will spawn a temporary cover underneath the attacker, knocking them back, and then prepare a nova-style blast, damaging anyone not in cover. Again, care must be taken! But - both of these powerful attacks will also damage other Abominations, meaning you can make these Mega-Pylons work for you through careful positioning. And you will need to do this, as the wave spawning is relentless. But remember, every kill gets you a point of mana, which lets you power up the Grail and wreak holy havoc with it. :) The second phase is another of these Mega-Pylons (the variant you didn't see in Phase 1). These first two phases are really there to teach you the mechanics and not overwhelm you, while also giving you a chance to deal some damage and/or break immortality on the Pylons, before finally, the Boss itself emerges... And then you face off against all three at the same time! Without going into too much detail about what exactly the Boss does, let's just say it should make the battlefield feel dynamic with ever-shifting covers, while also drawing power from any Pylons left alive. Make sure to read those tooltips! ;)
2) Make winning a run feel more rewarding. As for this point: well, if the final battle itself feels more engaging, that's certainly rewarding in and of itself. But, we wanted to do even better! So, we're adding special rewards that you can gain by defeating the final boss: new skills and relics that you can unlock and add to the random pool! So completing a run successfully means you have new toys to play with in the following runs. Yes, this means we'll also be adding new abilities to complement and augment the skills you can already learn through ranking up. These won't just be variations of the same abilities; we've coded in some new mechanics, too. And the design principle between these additions has been one particular pillar of design: teamwork. Or in other words: more synergies between classes! But more on that topic in a later blog post. So there you have it. Pretty big changes are coming up! Let us know what you think about these on our Discord server or here on Steam. Robert


[ 2022-03-23 12:01:01 CET ] [ Original post ]

The Hand of Merlin
Room-C Games Developer
Versus Evil Publisher
2021-05-11 Release
Game News Posts: 132
🎹🖱️Keyboard + Mouse
Mostly Positive (291 reviews)
Public Linux Depots:
  • GameBin_Linux [91.57 M]
  • Common_Linux [23.65 M]


The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.


Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).


Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.




Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.


Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.




As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.


Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.


From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.



Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.


There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

MINIMAL SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
RECOMMENDED SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
GAMEBILLET

[ 6042 ]

12.45$ (11%)
8.39$ (16%)
1.00$ (90%)
14.44$ (15%)
12.72$ (15%)
12.59$ (16%)
12.59$ (16%)
21.22$ (15%)
20.97$ (16%)
25.47$ (15%)
16.79$ (16%)
49.79$ (17%)
36.95$ (26%)
16.96$ (15%)
16.96$ (15%)
16.79$ (16%)
16.59$ (17%)
8.46$ (15%)
17.79$ (11%)
15.11$ (16%)
25.19$ (16%)
26.09$ (13%)
16.59$ (17%)
4.12$ (17%)
12.59$ (16%)
26.29$ (12%)
16.79$ (16%)
17.03$ (15%)
7.46$ (17%)
17.19$ (14%)
GAMERSGATE

[ 1386 ]

1.5$ (85%)
13.6$ (66%)
5.0$ (50%)
1.35$ (85%)
4.45$ (55%)
7.64$ (58%)
1.72$ (89%)
0.9$ (92%)
0.75$ (85%)
11.69$ (10%)
2.13$ (91%)
2.98$ (57%)
1.28$ (91%)
5.0$ (50%)
3.56$ (82%)
5.95$ (83%)
16.5$ (67%)
0.87$ (56%)
1.32$ (91%)
1.5$ (85%)
2.38$ (92%)
0.6$ (92%)
3.83$ (74%)
0.37$ (63%)
8.5$ (79%)
2.2$ (78%)
0.58$ (92%)
11.99$ (60%)
4.5$ (70%)
0.79$ (74%)
MacGamestore

[ 3738 ]

73.89$ (8%)
1.19$ (88%)
1.39$ (80%)
55.49$ (8%)
41.49$ (17%)
30.99$ (23%)
0.74$ (75%)
2.39$ (88%)
2.44$ (65%)
3.49$ (30%)
4.99$ (50%)
41.99$ (30%)
49.49$ (10%)
26.69$ (11%)
5.09$ (15%)
6.09$ (13%)
26.99$ (10%)
14.49$ (82%)
2.49$ (75%)
1.10$ (78%)
8.19$ (18%)
10.69$ (11%)
14.99$ (50%)
28.49$ (5%)
18.49$ (8%)
7.99$ (82%)
1.99$ (89%)
1.48$ (75%)
19.99$ (50%)
8.69$ (13%)

FANATICAL BUNDLES

Time left:

356405 days, 17 hours, 27 minutes


Time left:

20 days, 0 hours, 27 minutes


Time left:

2 days, 1 hours, 27 minutes


Time left:

5 days, 1 hours, 27 minutes


Time left:

7 days, 1 hours, 27 minutes


Time left:

15 days, 1 hours, 27 minutes


Time left:

22 days, 0 hours, 27 minutes


Time left:

30 days, 0 hours, 27 minutes


Time left:

33 days, 0 hours, 27 minutes


HUMBLE BUNDLES

Time left:

0 days, 18 hours, 27 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE