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Dev blog 118 - Playtesting phase

Hey folks! Starting last week, we've entered full playtest mode! Yes, that means the game is being prepared for full release! Hype! While we're playtesting, we've got a content freeze. No brand new assets are being made, and all artists are promoted to the role of playtester. Programmers are partially promoted to the role, because, you know, somebody has to fix the reported issues as well. Were also keeping track of any bug reports on the Steam forums and our Discord server and fixing them asap, so if you're playing the game, let us know of any issue! Weve also got reports coming in from the QA team testing the game. Theyre testing the game on Linux and macOS as well, and the reports for those should help with most of the obvious issues on those platforms. One of the issues that should now be fixed is the clicking issue reported on macOS, where sometimes the mouse either did a double click on every single click, or required a double click to register as a single click. One of our programmers valiantly dug deep into the macOS handling code to fix that one, which was both hard to reproduce and hard to even debug to figure out what was actually going on, so the fact he got a fix for it is great! If you previously had this bug, try the game and let us know if its fixed for you so we know if the fix is working the way we expect it to. So as you can see, by entering this mode were basically gearing up for our 1.0 launch in the near future. Our days are spent tracking down and fixing bugs, and our designer is busy with putting the guides for modding on Steam and handling balance changes as theyre reported. Weve also gotten some good general game feedback on our Discord server and Steam that weve been discussing internally. Were actively looking to iron out the kinks in the game, and improve the situation for new players. Although were close to release, it doesnt mean the patches stop until then, they will happen probably every week up to and a short while after the full release. We've actually got a patch coming today as well! So the more people let us know their pain points with the game, the better we can make it for its 1.0 sticker :) If you have suggestions, please drop them in the forums or on our Discord server. We love to see them and discuss them! MarkoP


[ 2022-05-11 11:13:40 CET ] [ Original post ]

The Hand of Merlin
Room-C Games Developer
Versus Evil Publisher
2021-05-11 Release
Game News Posts: 132
🎹🖱️Keyboard + Mouse
Mostly Positive (291 reviews)
Public Linux Depots:
  • GameBin_Linux [91.57 M]
  • Common_Linux [23.65 M]

The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse - and save as many worlds as you can.


Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus - with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).


Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.




Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don't tarry - evil never rests.


Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.




As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.


Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.


From a peasant's humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism - or displays of wit.



Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.


There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

MINIMAL SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
RECOMMENDED SETUP
  • OS: Linux SteamOS 3.0 or Ubuntu 18.04 LTS
GAMEBILLET

[ 6047 ]

1.55$ (92%)
25.47$ (15%)
22.24$ (11%)
8.27$ (17%)
62.29$ (11%)
16.99$ (15%)
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8.79$ (12%)
17.79$ (41%)
3.11$ (92%)
16.97$ (15%)
12.88$ (14%)
34.79$ (13%)
12.59$ (16%)
12.42$ (17%)
21.99$ (12%)
5.91$ (15%)
6.77$ (15%)
GAMERSGATE

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0.75$ (85%)
17.5$ (50%)
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1.58$ (95%)
1.32$ (56%)
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1.5$ (85%)
0.88$ (91%)
0.6$ (85%)
4.5$ (77%)
3.52$ (82%)
9.2$ (63%)
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1.0$ (90%)
0.9$ (85%)
2.2$ (91%)
5.0$ (75%)
0.75$ (85%)
0.94$ (81%)
2.5$ (75%)
35.99$ (28%)
1.5$ (85%)
0.92$ (95%)
13.2$ (67%)
1.78$ (82%)
8.0$ (60%)
5.0$ (50%)
4.46$ (70%)
4.05$ (73%)
1.0$ (90%)

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