🎮 Full Controller Support
- RATOMON Depot Linux [366.86 M]
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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Good news, everyone!
1. In this version I've fixed the ability to remap keyboard controls, including "Reset to defaults" button. At least I think I did. You're welcome to try and report anything strange or buggy.
2. From now on the enemies will show up in "waves". This makes the game a little easier, so to balance this change
3. now there are spawn points on the floor, and not exclusively in the walls.
4. a pack of fixes, including fixes for grenade shops, rat explosions and camera bounds.
Happy gaming!
Mostly visual fixes and tweaks. Minor gameplay fixes (damage from dead enemies, enemy movement).
Good news, everyone!
The game got a number of important fixes and tweaks. Please, have a look:
[olist]
A minor update with: 1. Fix for intro and outro cutscenes (now they will actually show up). 2. Fix for hiding far away rooms. 3. Added little randomization for coins received.
Lots of new stuff and fixes were done since the first playtest. The most of visual changes happened in town scenes:
1. They finally contains something to explore.
2. You can interact with NPCs (buy stuff, heal, etc).
The rest of the game has changed too:
1. A couple of new enemies.
2. New weapons.
3. Town icons on the world map hint what kind of NPCs are waiting for you there.
4. Added minimap and map to help wandering in dungeons.
5. Tweaks and fixes for controls.
And tons of other fixes.
I'm really glad to open the first RATOMON playtest and finally show something playable to everyone interested.
There is nothing fancy, just a couple of towns to clear. It's mostly a test of the playtest mechanics itself. So if you expect a diversity explosion, please be patient.) Have fun and please report any feedback.
If you are interested in the next playtest, you can sign up anytime. I plan to upload new versions every week, but that's not carved in stone.