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A new update has been added, mainly to polish up some of the gameplay. Respawn time has been decreased to provide for a less frustrating experience, and some tweaks have been made to various levels. This is a minor update overall, but a large internal update for I, the solo developer of this game, due to development on a possible future works with this framework. Stay tuned, maybe?
Earlier levels in the game have been made accessible. The Electric Wasteland has major changes that may be easier and more fun in general to maneuver around, as well as extra lore. The boss is easier to speedrun as well, by walking off bounds to speed up the autoscroll. Various other levels like Level 2 and Level 3 have small tweaks that may add great convenience. The Specular Chamber now has a visual overhaul in some areas.
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