Development Update & Roadmap To Launch
Adding character animations for every character
A complete redesign of the user interface for every aspect of the game
A total redesign of the Social Media Report system where you get your results for each chapter
An Auto-play feature so you don't have to keep clicking through narrative cards
A Choice History system so you can review what choices youve made and their impact on the city
A resource Section off the UI that is collapsible, giving you the choice to be able to always see where youre standing currently is across each.
Reworked input system to make choices easier to compare.
Removed the possibility of Card Repeats, creating a more streamlined experience.
Tooltip system that gives you additional information about things in the city, which can help with making choices.
[/olist]
With all of these additions and changes, we ended up having to rework quite a bit of our original code which as a knock-on effect has put us a tiny bit behind schedule.
We originally planned to Launch at the end of Q1 this year, but we need a tiny bit more time to get everything where it needs to be.
Were super close, with only the following left to do across each aspect of the game: ANIMATIONS
[ 2022-03-28 13:17:15 CET ] [ Original post ]
Hi Everyone, Justin, project lead here on NeuroNet. As promised I wanted to give you all an update on where we are with the launch of the game. For the past few months, weve been polishing, balancing, bug fixing and implementing many of the requested features that came up during the Steam Next Fest demo back in October. These include: [olist]
Were super close, with only the following left to do across each aspect of the game: ANIMATIONS
- Write Importer for Spine Animations
- Assign animations to each Event
- Test each event to make sure nothing is wrong with animations or transitions
- Test that all Codex entries trigger as expected
- Test UI layouts across all screen sizes and aspect ratios
- Finalize Options menu elements.
- Add Tooltip notes for all relevant events.
- Test Interface for Mini-Games as they change interactions quite a bit.
- Dialogue Mastering (About 50% complete, should be done in the next couple of weeks)
- A few additional music pieces need writing
- Music Mastering
- SFX Mastering
- Final Balance mix of each scene
- Test all audio triggers and music loop points and fades.
- Test that all achievements and objectives trigger as expected and are tracked in-game.
- Make sure all narrative paths work and are completable.
- Make sure all endings trigger correctly
- Trading cards testing
- Achievement testing
- Build/Deployment setup
NeuroNet: Mendax Proxy
Dream Harvest
Dream Harvest
SOON
Indie Casual Singleplayer
GameBillet
16.99 /
€
Game News Posts 12
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(45 reviews)
http://www.mendaxproxy.com
https://store.steampowered.com/app/1423000 
EXPLORE HUMANITY THROUGH THE EYES OF AN AI
You are an artificial intelligence charged with managing a city-wide augmented reality network known as the "NeuroNet". Embark on a journey of self-discovery as you learn what it means to be human in a world losing itself to technology.BUILD RELATIONSHIPS
As you grow, you will form bonds with many of Catena's diverse and colourful citizens. Nurture these relationships and learn about their struggles and beliefs, and help (or hinder) them achieve their dreams. Your choices have the power to alter the course of their lives, for better or worse.BRING BALANCE TO THE CITY
You must not forget your purpose. You were designed to bring stability to Catena; to balance the needs of the many against the needs of the few; to guide the city into an age of prosperity. But this will be no simple task.SHAPE AN EVOLVING STORY
The line between right and wrong will blur as your morals are tested against a torrent of demands. Who are you really serving? The people that built you? The citizens that depend on you? Yourself?FEATURES
- A branching narrative that takes you across the city of Catena, exploring humanity's reliance on technology and its power to be both our saviour and downfall.
- Manage a variety of city resources tied to the state of affairs within Catena. Balance the city's financial prosperity, how the public perceives you, the axis of order, and your degree of power.
- Meet and build relationships with 23 diverse, fully voiced characters, each with their own wants and needs.
- 6+ hours of gameplay with over 5000 unique story cards.
- Discoverable mini-games and secrets.
- An expansive Codex packed with gorgeous character and environment art.
- A unique original soundtrack.
MINIMAL SETUP
- OS: TBD
- Processor: TBD
- Graphics: TBDSound Card: TBD
- OS: TBD
- Processor: TBD
- Graphics: TBDSound Card: TBD
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