




Run away and dodge chasers with advanced movement.
Or catch runners with route predictions. Just like Tag in real life.
Join discussions about Tag Hop on r/TagHop and join the community Discord server to be the first to see new content, as well as being a part of the development process of Tag Hop!
Run!
Catch!
And most importantly:
Have fun!
Game modes
Tag Hop includes 4 different game modes:- Playground/Classic Tag
- Infected
- Points Tag
- Elimination
Features
- Dedicated servers
- Smooth movement: bunny hopping, diving, surfing, advanced crouch techniques.
- Competitive & casual lobbies
- Rooftops styled environments
- Extra content: grayblock maps
As most of us know, Tag Hop servers have been not functional for a good while now.
Sadly, Tag Hop wasn't very well-designed, and had some fundamental code base issues, as it was our first multiplayer game.
Tag Hop multiplayer isn't and won't be functional, since it's based on dedicated servers, and a master server. Only the singleplayer map is available.
This is where the Tag Hop journey officially ends, but don't fret.
We will come back to the bunny hop/speedrunning game genres, just not yet...
With this, we'll be taking down the app, and it won't be able to bought anymore. Those that bought Tag Hop will still have it in their library.
Thanks for the support everyone, you'll hear from us in a not so distant future.
New graphics settings command (F1, graphicssettings 0-5)
Fov command (F1)
Movement fix
map_roundabout collider fixes
Tag Hop is finally out!
Our demo is out as well, and free. And you will be able to play with others on servers that support both versions.
We patched out some major bugs, and are looking forward to more feedback.
There are some plans to add more single-player functionality, but first we will focus mostly on multiplayer.
We also have a leaderboard for tutorial, but you need a copy of Tag Hop to be on it.
https://steamcommunity.com/stats/1625330/leaderboards/7779373
Reach us & join the community on our discord server: https://discord.com/invite/UQ9Ka7u
Features
- Invert Y mouse axis command
- Disabled dynamic max speed => less control
- Other bindings removed on rebinding a key
Fixes
- Correct UI & objective text on tag, tagged and init
- Roundabout removed background (fps)
- Dive reset in tutorial
- Classic more runners
- Server UI not joining wrong servers
- Quick time joining servers with players/lowest ping
- No input when paused
Features:
- Tutorial Steam Leaderboard
- Tutorial Timer
Fixes:
- Tutorial Achievement
- Tutorial Dive
- map_rooftopus min player amount higher
- Faster updated steam server query
A new era has just begun for Tag Hop
Our steam page has launched, so what does that mean?
It means that you now have many ways to follow Tag Hop's development, either through following it here on Steam, joining the Discord Server , following us on Twitter or checking out or SubReddit
Can I play the game early/be a tester?
Yes, join our Discord Server and we'll message our community when we need Tag Hoppers for our trailer + betatesting.
What's the release date?
Q3 2021, but we're not sure about any specific date yet. Might be early July, might be late September. Most likely around mid-August.
Will there be a public/closed beta?
Public beta? Probably not. Closed beta? Hell yes! We want to have a small closed beta around early June. And will need some Tag Hoppers for our new trailer coming very soon!
Minimum Setup
- Processor: Intel Core i3-2100 or AMD FX 6100. 64bitMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Nvidia GeForce GTX 560 or AMD RX 550 (OpenGL 3.2+. or Vulkan capable)Network: Broadband Internet connection
- Storage: 1500 MB available spaceAdditional Notes: Gentoo. Arch or LFS are preferable
Recommended Setup
- Processor: Intel Core i5 3570K or AMD Ryzen 3 1300x. 64bitMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 980 or AMD Rx 470 (OpenGL 3.2+. or Vulkan capable)Network: Broadband Internet connection
- Storage: 2000 MB available spaceAdditional Notes: Gentoo. Arch or LFS are preferable
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