+ Camera keys added to settings + Migalka ai improved
+ Camera updated and fixed. Zoom mode F12 changed to F11 + Screenshots in steam fixed + Allowed 2 pietro per level. + Big inventory more user friendly + Cooldown to teleport added. + Pajaks not interested infected players.
+ Inventory enhanced. Added windowed borders. Fixes texts. Stardart items now works and used correctly + Fix: Player 2 gets message about disabled coop game. [kp7] + Disruptor now destroys enemy teleports. + Benchmark hotkey - "Res"+"=" + Editor: Added monsters spawnpoints (invisible) for maps creation. + Engine: Added more statistics, multikill, savegames counters. + Added: Enhanded stempak, cure player and doubles HP.
+ Fixed first map, added delivering room and beacon computer. + Remove invalid superbombs + Resurrection when hero is live can be used for unfreeze or healing. Uses 2 aids instead one. + "Last chance". Once you have last life with easy mode, you take "Last chance" item gives you ability when wearing. + 50 all damage, doubles maximum life, very fast regeneration.
+ Optimization FPS for enemies
+ Chain reaction. Explode bomb with force implifier cause more shards.
+ Help center enhanced (F2). Roll text by kamera keys.
+ Ice shards fixed for bombs
+ GUI enhanced - adequate show hp and ammo maximum, shows better reserved aids.
+ Code:: Spawnpoints created for mimic,anomaly,gwozd,spider, droid. (192,195,235,255,269)
+ Fixed: Slow speed cause dissapear player
+ Multikills, ultrakills.
+ Inventory:: unpack added.
+ Rewarding for multikills - +40 damage item.
+ Shooting to bomb from freezer cause explode ice shards. Beware, you can be frozen too.
+ Added 2 creatures .
Mimic: Near any boxes can be found hidden mimic. Sound singal alerts about anomaly.
In normal situation it harmless.
When you walk too close its awake and attack with deadly poison.
Spider.
Spiders use poison too, but it weakest, and it can disease hero. (If you dont have a tank or robot)
Spiders not shoot poison to already diseased persons.
+ Gwozd have a new 3d pre-rendered model instead 2d.
+ Fixed weared items in new inventory. (on some high resolutions like 2K-4K).
+ Enhanced Grenadelauncher. Now bomb when stuck object explodes too. Good for action, but slow. Slows player walk.
Using Grenadelaucher with Speedbost cause additional shards when explode bombs.a
+ New weapon - Minelauncher - Leaves mine when stuck object or enemy. Bad for action, good for mining territory, Slow.
+ Fix: item duping.
+ Test: Weapon 177 shooting new enemies.
+ Camera: enhances up and down moves.
+ Enemys can use freeze items ability instead destruct. (Damagestage ignored)
+ Code: Reactice depreacted.
+ Radar colors for 1,2 levels fixed.
+ Added counter for Double Kill and Multi-kill. It need to be done from 1 seconds for maximum 1-2 shots or explodes.
+ Baggage message fixed
+ Code: isnearED added radius
.
=========================== Reskue build 1197 =========================== + Added new menu Inventory (C,L1 by default) Player now have 1 weapon slot and 6 slots for armor and enhancements. Really items exists only for 3 slots. Now available drop, wear, unwear items. Work with containers and loot is partial. not use it please. If you wear weapon or armor, new item replace old. Any item has info about it. Unpack not supported, temporary. New items no have an image and shows "shield" image or "ammopack". + Fixed show pads menu. + Camera now more accurate works. + Blinking and flashing menus removed. + New menu with background. Pictogramm removed + Pad:: B(circle) no use for weapon, R2 is now alternate fire mode. + Added new level! Now 1 level is full game adapted for Novice player in new Reskue. Contain less objects and less enemies. 2 Level is now a recommended for experienced players, contain more objects and enemies. + Fixed error with joystick images + Swap items for slot1, slot2 enabled (like swap weapon slot) + Slot2. New items: 257 - Enhance Disruptor - +200 damage, doubles harm time. 258 - Defence from disruptor. Doubles in enemy damage + Code::Atlas textures autoresize to fit it too big. + Code::Added level settings enableredtank - Enable red enemy. enableauratank - Enable enemy with auras enablewtank - Enable White tank
=================== Reskue build 1141 =================== * No flashing menus + New animation shoot and use item for hero (both Reskue and Colony) + Scientists stops move from hero when using items + Added enemy droids used 3 types weapon with negative effects. Some can be healed by firstaid. + New controller menu + Menu text can be scrolled using pad + Death take 25% xp. + Added new armor (slot1). Can work only without tank When you get damage starts fast regeneration drains protection level. + Fixed word printing long texts. + Load menu shows only when saves exists. + Save game shows only when Player have score + Protect shield lower 2 times any negative effects. + Code:: command_power parameter now works. + Fix:: Old shoot mod. + Authors:: Now shows arts and models in menu + Added option settings: Disable touchscreen for android PS3/Xbox controller using.
Fixed menu error ObjectSIZE with existed players
New main hero animation and new droid animation
+ When starts first game player receive short message with window about settings.
+ Added new messages events to player. Any key to close window.
+ Restored lost sounds appear new scientists.
+ Reworked wall textures and decorations.
+ Now crates with items shows name loot item, not ID.
+ Code:: Map encoder Reskue now supports dbyte (mapv3)
+ Added terminals showing actual map (without enemies)
+ Change object size now not broke menus or editor.
+ After game over you cannot summon editor. Only after new game key.
+ Removed fast destroying some items by tanks (without shooting)
+ Radfuel now destructible.
Reskue build 955 =================== + Reskue: Added radar to help found scientists. + Added new weapon sounds + Fixed lost soundplay problem + Minigun not stucked + Tiling partial support added (76,44) + FPS Lock now saved in settings
Small fix with cannons. Naprawa armat. .
+ Now when use move on keyboard or joystick in Main menu displays actual keys and controller on right language. If PC used more than 1 joysticks, 3 can be displayed. + Pause when disconnect controller (if it used) + Resurrection keys now dispays mapped key or controller key. + Added beacon object. + Added switch messages.
+ Fixed: Ammo damage enemy if it near wall cell. + Maximum inventory size supports 12 items slots. Fast using Item 10 and 11 binded to - and + key. Tank now adds 2 inventory slots, Belt-8 +3 slots, Armor enhancer +1 slots. All can be stacked. + Scientists can reward hero for saving useful item. 10% chances. + Cannons now correct works using by distant key shoot. + Code: actions.ini includes SMSG. + Fixed: Control centre - remove time reset for sended ship. + Fixed: No save when score <0 + Fixed: Remove armor causes null item adds. + Fixed: When exit pause executing redraw for fix screen corruption. + Code: Double size messages when used joystick inventory keys. + Joystick adds drop selected item under player position if empty (left spust + square) + One of Early access points completed. Map updated to version 3. Now support 2-byte object codes added. Maximum itemtable increased from 256 to 65536. Simplier to say we can now add more and more items to game. Compactiblity with save games and old Reskue or M2K maps saved. Any maps for V2 automatically update to V3 when save
=================== Reskue build 799 =================== EN + Retexture many sprites, new sprites. + Scientists in health station can get 300HP instead their 200 max. + Health stations maximize HP to 100 + Tanks with aura have green point above it. RU + . + 300 . + 100HP , 100 . + .
+ English translation errors fixes. + Small map modify. Added autocannon for novices.
Menu settings - Added new option FPS Lock (test) for slow down game (if you have too high FPS like 288). Good using with Speed game settings. Per session only. Reset when exit.
Reskue build 658...757 Bugfixes, safezone =========================================== EN + Game is over if killed more than 70% scientists. Counter disappear if no lived humans on base. + Full animated tanks + Sprife frozen object fixed. + Stun rifle lower protect of enemies. New graphical effect + Saved game now correct load list of saved scientists and fuel. + Visuals enemy miniguns fixed. + Automoving map not wait player to cross border of screen. + Help updated + Solar energy maximum 900. + GUI changed, weapon can be found on down of screen. + Numblock keyboars "." key now can swap tank if selected tank offscreen. + Editor: item info added about rikochet and nodrop. For translation other languages added info about ID item for fast found in smsg.ini + Added Safe zone without any enemies, after zone with acid. + Increased damage grenade launcher. + Rescue map: Added electricity lock to entering ship. Added Paralyzator ammo. + Fix: Hero not broke CC with doing order (from joystick) + Fix: Scientists can repair final teleport. + Fix: Green tanks with aura or repair reduce power of repairing + Fix: Radioactive fuel and minigun not disappear if you take it with full inventory + Added + marker for HP
=================== Reskue build 606 =================== EN + NEW! Hotseat (Coop mode, versus mode), Multiplayer. Maximum 3 players at one PC. Info,howto and tactics at help center ingame (f2) + New animations of scientist and hero. + Special effect for every type ammo shard. + Fix: No wasting ammo using unexisted weapon mode. + Fix: Removed unused items from SC (shipping center) and editor. + Fix: Autoimporter Reskue + from ZX/Hobeta better use old maps from Zx-Spectrum. Autoremove broken teleport + Fix: Left stick on controller is enabled by default + Fix: Left fire fire on controller allows use inventory instead of fire. Select by clicking on right stick. + Fix: Animation on stick using on controler + Fix: Tank hero not increase power of shooting enemies. + Reworked menu pause(actions) F1 + Fixed loading image + Music off flag now works when game loads. + Bombs with using Freeze gun not exploding as normal. Freezes all nearest enemies. + Fixed: AOE effect by player copied to tanks + Fixed: Freeze trap + Minigun and grenadelauncher now lower moving speed. + Fixed: Aura tanks now works correct. (Repair, pain reflection, protect) + Fixed: Corrosion works on enemies. + Fixed: Traps do mass effect more correct + Fixed: Pain reflection + Reduce cooldown on some type enemies. + Code: mass_effect stop working on editor or all enemies dead + Code: enhanced ammo class clean. No dissapears ammo. + Added note about Fear when using on white tanks =================== Reskue build 635 =================== EN + Added help center (F2, and pause menu) + Fix: Minigun + Retexture cryocaplules + Redefine keys now allow change healing and resurrect keys, remove armor. =================== Reskue build 646 =================== EN + Added Effect when tanks dead + Protect belt now protects from anomaly with using one medkit. Works only without tank. + Added exit benchmark from controller/joystick =================== Reskue build 657 =================== EN + Added base GUI elements ingame window, hide sysinfo and time. + Help window in left write + Fixed invisiblity
Reskue
dj--alex
dj--alex
2021-10-08
Indie Adventure Singleplayer Multiplayer Coop EA
Game News Posts 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
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https://store.steampowered.com/app/1550780 
Reskue-Linux [42.04 M]
You are a agent, who must inspect station and save people and science ultimate discovery.
Scientists in a cryostasis sleep, system of station awakens and unfreeze people, but scientist hard to thinking.
Enemy is unknown, technics engaged destroying people, materials, ammo.
Stock still have equipment can you use in mission.
Your ship use radioactive fuel.
Save scientists, take care of science, and good luck!
You can select your own style. Can accept every battle or evade enemy and using stealth.
Selection items and weapons can you help build your own profile. You prefer protect, speed or damage?
Instead of shooting you can select building barricades or traps with special effects.
Hotseat! You can play with your friend and select side scientist or enemy (versus you)
Maximum 3 players. No LAN/Internet play support.
You can draw your own map and trying to play it.
You can share it with friends or steam forums with us)
- OS: Ubuntu 18 or Mint 18+
- Processor: Intel or AMD 64bitMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.3
- Storage: 50 MB available space
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