Hello bounty hunters! We are happy to bring you the very first update for Viscerafest bearing the version number 0.9.0.5! In this update we added some new features such as the Assist options or the ability to remove DoT from green acid by dashing and also bring in a plethora of tweaks and fixes.
This update also brings in small changes to the save system, which means that all saves from the previous version will be missing the weapons you have already picked up! All of your stats will remain, but we recommend starting a new save so that everything works correctly.
New Features:
- Assist options added
- When you're being burnt by green acid you can dash to remove the damage over time effect.
- Added skip function to the stat display at the end of a level. Press your assigned interact key and it'll skip the stat display animation
Tweaks:
- Scientist, Trooper, Thunder Bird, Enforcer, Grenadier, Blitzer and Watcher sprites updated
- Liquid damages rebalanced
- Pillars during boss fight lowered to prevent players from using them as cover
- Further elaboration in dash tutorial
- More Save Beacon placements in C1L7 Evanescent Evacuation
- Watcher's nerfed
- Ladder tweaks(edited)
- Projectiles swapped from particles to models to improve performance and fix visibility issues at lower framerates
- Enemy windups adjusted to be more noticeable
Bugfixes:
- Issue where you are unable to move related to keybinds (while also being unable to bind your keybinds) should be resolved
- Locker softlock fixed - you can now open the lockers from the inside, should you find yourself locked inside one
- C1 Boss softlock related to dying on certain attacks fixed
- L7 toilets fixed
- L7 trains deathbox tweaked to prevent occasions where you would die while behind one of the trains
- L7 saving softlock resolved
- L7 texture fixes
- Pistol starting works as expected when loading your boss autosave
- Fixed inconsistencies with screenshots loading improperly
- Fixed loading saves when selecting a profile
- Elevator doors in L4 fixed (when spamming the elevator button on the inside you could break the open/close sequence which could lead to a possible softlock)
- Elevator doors in Prelude fixed (when traveling back down the elevator the doors would fail to close)
- Elevator switch buttons in intro fixed (when using the elevator the buttons on the top and bottom of the elevator would break)
- Re-added the unbind instructions on the input screen that was disabled mistakenly
- Fixed issue with objective panel occasionally disappearing
- One of L6 dialogue lines fixed
- Fixed boss tutorial panel graphics
- Ratakathul explosions don't go through walls anymore
- One acid pool in L5 & L4 did not hurt you, this has been fixed
- Door in L4 that you couldn't open did not let you interact with it now allows you to play the cannot open sound
- L6 softlock fixed when saving before a sequence finishes
- File creation bug when selecting a different profile while the game is loading a different profile fixed
- L7 Stalkers not spawning in on Nightmare
- L5 Blitzer spawn outside bathroom fixed
- Typo fix
- FOV resetting on level start and death
Viscerafest
Acid Man Games
1C Entertainment
2021-05-20
Indie Singleplayer EA
GameBillet
11.99 /
€
Game News Posts 68
🎹🖱️Keyboard + Mouse
Very Positive
(424 reviews)
https://www.1cpublishing.eu/game/757-viscerafest
https://store.steampowered.com/app/1406780 
Viscerafest Depot Linux [1.63 G]
THE STORY
The year is 3796, and you are Caroline. A bloodthirsty, psychopathic mercenary who wants nothing more than to marry her wonderful boyfriend Athens Fetter. Problem is money's tight, and rings aren't exactly cheap. But thankfully there may be hope for her yet, as a warlock named Cromune has acquired a rather hefty bounty on his head. He's being accompanied by a small fraction of the U.S.C. (The United Scientific Conglomerate) Lead by Dr Mortice. Which means he's got a small army defending him. But what's an army to someone who's taken on a legion? What're a few hundred soldiers to death incarnate? Nothing but a slaughter... Nay... A viscerafest.
The Early Access version includes an introductory prelude level, the game’s main and chapter 1 hubs, and the entirety of the first chapter with 7 levels to play through. It also features 8 of the enemies, and 6 (out of total 9) of the game’s weapons. The second chapter is planned to be added down the line during the Early Access period. The hub's primary features together with the third chapter are planned for the game’s full launch.
KEY FEATURES
Navigate nonlinear hand-crafted levels, stuffed to the brim with secrets, using key cards, completing puzzles and various objectives to progress. Set across a wide variety of locations, from a space station above the earth, to a realm beyond our reality.
Wield 9 unique and powerful weapons, from staples of the genre like the bunker buster double-barreled shotgun, to the more unique and offbeat, such as the Pung Cannon.
Slaughter over 2 dozen different enemy types, from the minor grunts who make up the U.S.C's forces, to monsters beyond your ability to comprehend such as The Soul Hunters. New enemy types are introduced every level, each compounding the challenges you'll face with a variety of attacks and behaviors.
Juggle your resources, as you fight to stay alive, constantly balancing your use of ammo, health, and armor.
Move at the speed of light, chaining bunny hopping and dashing together to move at speeds no man would dream of, and with your overbearing air control, dance around projectiles like no other.
Collect tons of goodies to unlock items such as Cypher keys, and level modifiers to spice up your playthroughs.
- Processor: Intel Pentium i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTS 450
- Storage: 2 GB available space
- Processor: Intel Pentium i5-4440Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 660
- Storage: 2 GB available space
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