So, we're putting the finishing touches on Midsummer, and without going into the gory details, a large chunk of the gameplay was vaporized from existence: the weekly slasher competitions. We still have the endgame slasher segment, and we have changed the game's story to put focus on an endgame segment rather than multiple slasher sections. We feel this is important as an announcement because our store page used to have language directly implying multiple sections throughout the game.
The silver lining here is that we feel that the focus on a singular slasher section rather than multiple improves the general gameplay and story, as well as the "unique aspect" of such a section existing in the story itself. It was either that or delay the game for something that we now feel would have hurt the gameplay rather than added to it.
[ 2021-07-29 03:27:14 CET ] [ Original post ]
- UX: AOT RX [379.87 M]
- Mythos RX OST UX [130.57 M]
Basically, the gameplay is thus:
- You have four days at the convention, with multiple things to do!
- Each of the twelve squid siblings has their own schedule, and depending on who you spend time with, you can gain Reputation!
- Win prizes!
- Do or do not destroy the universe!
- Find love?
You know, the usual stuff you do at a geek convention.
- OS: x86 or compatible processorMemory: 1 GB RAM
- Memory: 1 GB RAM
- OS: x86 or compatible processorMemory: 1 GB RAM
- Memory: 1 GB RAM
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