




Well. Just spent the last few days completely redoing the combat system. Why? Because the old one just wasn't any fun.
Still on track, as is Tentacle Prawn. Just getting ready to set everything aside next month to dive headfirst into designing our first platformer.
We may be getting a new level programmer for Dinosaur Cousin Squad, so look out for that update soon. If that happens, we don't yet know how it would affect the current workflow/schedule. Best case scenario is it clears up time and stress so we can work on Furry Shakespeare 2, but that's not even really a thing yet beyond a first draft of the script.
[ 2023-03-23 16:35:31 CET ] [ Original post ]
- UX: AOT RX [379.87 M]
- Mythos RX OST UX [130.57 M]
Basically, the gameplay is thus:
- You have four days at the convention, with multiple things to do!
- Each of the twelve squid siblings has their own schedule, and depending on who you spend time with, you can gain Reputation!
- Win prizes!
- Do or do not destroy the universe!
- Find love?
You know, the usual stuff you do at a geek convention.
- OS: x86 or compatible processorMemory: 1 GB RAM
- Memory: 1 GB RAM
- OS: x86 or compatible processorMemory: 1 GB RAM
- Memory: 1 GB RAM